DESCENT Descending Hot

Michael Barnes     
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Descent_JITD_Table1This picture makes me dizzy.

Anyway, it must be dungeon crawl month here at F:AT because we've been talking about RAVENLOFT, DESCENT, DUNGEONQUEST, that terrible-looking game Loter went all Loter on, and we're already discussing WRATH OF ASHARDALON.

All of this got me thinking more critically about DESCENT, and the breakout of anti-DESCENT sentiment in the ASHARDALON thread made me finally come to terms with a fact I've been dodging for a while. I really don't like DESCENT.

Say all you want that it's fun with the right people or played a certain way, but fucking CAYLUS is fun with the right people and in a certain way. The problem is that DESCENT is built wrong from the ground up, the pacing is a nightmare, and the efficiency/optimization angle is a foundational element of the gameplay.

So I wrote about this at Cracked LCD this week just to get it out of my system.

It's probably terrible advertisment, but if anyone wants to buy my DESCENT collection let me know. Base game, ALTAR OF DESPAIR, WELL OF DARKNESS, ROAD TO LEGEND, and a bunch of Plano boxes. Miniatures unpainted. $125 shipped.


Michael is a member of the Fortress: Ameritrash staff, and a regular columnist for Gameshark.

Click here for more board game articles by Michael Barnes.

DESCENT Descending There Will Be Games
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