MB Updated January 28, 2015
There Will Be Games

If there's two things I'm sick to death of, it's zombies and deckbuilding games. Here then, is my review of a zombie deckbuilding game that I really like.

I've already encountered several gamers, including the infamous Will Kenyon, who have turned their noses up at the RESIDENT EVIL DECKBUILDING GAME for various reasons. Yep, it uses DOMINION mechanics wholesale. But instead of just twirling its meat about how clever it is, it puts the mechanics to good use and throws in player characters, a small adventure game element, and lots and lots of guns and ammunition. It isn't as "deep" (tee hee) as DOMINION, but it's a hell of a lot more fun to shoot a rocket launcher at Nemesis than it is to build a medieval village. It looks great, it's fairly cheap, and it has three different gameplay modes and it does solo really well. This is a good game, unexpectedly. Review in its usual spot. Also, check out the new archive at the end of the article- you can now see the titles of all 180 columns I've done at Gameshark.

Also front-paging this week is my review of the PS3 racing epic GRAN TURISMO 5. I love it. Some were disappointed with it, but I think it's a great game and I've come to love its quirky, idioisyncractic nature. It's very directorial and obsessive and only knows about one thing and will only talk about one a bossy kid with Aspergers or something. The takeaways from this game are that a Lamborghini Murcielago is easier to look at than it is to drive and "The Entertainer" isn't really the song you want to hear when you're buying an aero kit for your Maserati.

There Will Be Games RESIDENT EVIL

RESIDENT EVIL Michael BarnesFollow Michael Barnes Follow Michael Barnes Message Michael Barnes


Sometime in the early 1980s, MichaelBarnes’ parents thought it would be a good idea to buy him a board game to keep him busy with some friends during one of those high-pressure, “free” timeshare vacations. It turned out to be a terrible idea, because the game was TSR’s Dungeon! - and the rest, as they say, is history. Michael has been involved with writing professionally about games since 2002, when he busked for store credit writing for Boulder Games’ newsletter. He has written for a number of international hobby gaming periodicals and popular Web sites. From 2004-2008, he was the co-owner of Atlanta Game Factory, a brick-and-mortar retail store. He is currently the co-founder of and as well as the Editor-in-Chief of Miniature Market’s Review Corner feature. He is married with two childen and when he’s not playing some kind of game he enjoys stockpiling trivial information about music, comics and film. 

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