FFG to All Other Game Publishers- "We’re In Ur Base, Killin Ur Doods"

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There Will Be Games

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If there's any doubt that Fantasy Flight Games is the iconic, premiere publisher of board games today than STARCRAFT should lock that title down for them.

At this point, I think FFG is actually outdoing "glory years" Avalon Hill in terms of releasing consistently great games that will, mark my words, be regarded as the classic games from this era in the hobby's development that people still play and enjoy twenty years from now. Their commitment to reintroducing past classics and developing respectful games based on high-profile licenses puts them head and shoulders above much of the competition and their best-in-business in-house development team just can't seem to stop turning out amazing work (WORLD OF WARCRAFT notwithstanding). Of course, the quality of their productions is on a level that no one else can touch and if I were a publisher I'd be doing everything I could to keep up with the high standards they're putting out there- you can say it's because they have more money or better resources, but the fact of the matter is that FFG started out very small doing pretty spartan productions and look where they are now thanks to smart business practices and raw, unbridled ambition. They're getting to the point where only firms like Games Workshop and Wizards of the Coast are any bigger.

So all you guys over at FFG- I salute you. Even Bexley, the guy filling in for Thaad while she's away at her little video game event who corrected a gross figure imbalance in my box.

As for my STARCRAFT review over at Gameshark.com? Best game of 2007.

This is a copy of an article originally published on the old F:AT blog. Read original comments

Michael BarnesFollow Michael Barnes Follow Michael Barnes Message Michael Barnes

Editor-in-Chief

Sometime in the early 1980s, MichaelBarnes’ parents thought it would be a good idea to buy him a board game to keep him busy with some friends during one of those high-pressure, “free” timeshare vacations. It turned out to be a terrible idea, because the game was TSR’s Dungeon! - and the rest, as they say, is history. Michael has been involved with writing professionally about games since 2002, when he busked for store credit writing for Boulder Games’ newsletter. He has written for a number of international hobby gaming periodicals and popular Web sites. From 2004-2008, he was the co-owner of Atlanta Game Factory, a brick-and-mortar retail store. He is currently the co-founder of FortressAT.com and Nohighscores.com as well as the Editor-in-Chief of Miniature Market’s Review Corner feature. He is married with two childen and when he’s not playing some kind of game he enjoys stockpiling trivial information about music, comics and film.

Articles by Michael

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