Articles by Matt Thrower

Matt ThrowerFollow Matt Thrower Follow Matt Thrower Message Matt Thrower

Head Writer

Matt has been writing about tabletop games professional since 2012, blogging since 2006 and playing them since he could talk.

image

Follow Matt Thrower Follow Matt Thrower Message Matt Thrower

Articles by Matt Thrower

420 results - showing 51 - 60
« 1 ... 3 4 5 6 7 8 ... »
Ordering
Arkham Horror: The Card Game Review
 
2.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 7264   0

Game Information

You'd have thought there was only so much Lovecraft that gamers could stomach. Yet, year after, year release schedules continue to put a lie to that presumption. Arkham Horror: The Card Game, though, promises to be different. At night, in dreams, eldritch horrors whispered in my ear that it was new and exciting. At dawn, zombie-like, I staggered out under their baleful influence to secure and play a copy.  
Star Wars: Armada Wave 5 & 6 Review
 
0.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 7155   0

Game Information

All through the colossal space battle at the end of Rogue One, I found it hard to concentrate. Seeing all those huge ships, the swarms of fighters, the epic scale, my brain kept turning back to Star Wars: Armada. That was especially true for the moment the Hammerhead Corvette came on the screen. I knew there was a new model for it coming for the game. And once the scene played out, I knew I had to have it.
Foam Fetish
Up Your Game MT Matt Thrower Updated July 24, 2017 6046   0
Regular readers will know I have a bit of a foam fetish. I’m sure it started when I discovered a hand-painted figure I’d slaved over had worn, even through a coat of varnish. Now I’m not happy with anything painted, no matter who painted it, unless I can be confident it’s cushioned in acres of sweet, soft foam. This proves a bit of an issue if you start collecting Fantasy Flight’s pre-painted Star Wars miniatures or, indeed, miniatures of any kind. For a lot of games regularly-shaped foam pockets are sufficient. They’re great for storing X-Wing...
Vast: a Creativity Quest Review
 
3.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 5412   0

Game Information

Dungeon crawling is the most overworked, over-produced genre in all board gaming. Even more so than impressive Renaissance nobles. It was a surprise, then, to find  one mentioned over and over when I cast about for the most innovative games around. What  could Vast: The Crystal Caverns possibly  do to revitalise the most moribund group of games at all? The answer came as quite a shock, because it's not only new for dungeon games but  for board games in general.  
Pax Renaissance - A Creativity Quest Review
 
0.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 6090   0

Game Information

One of the most famous magic items in Dungeons and Dragons is the bag of holding. On the outside, a small cloth bag. On the inside, a pocket dimension capable of storing huge amounts of stuff. Pax Renaissance is the closest real-world equivalent that we have. On the outside, a small box, no bigger than a couple of packs of playing cards. On the inside, one of the densest, biggest games we've seen this decade.
Alchemists - A Creativity Quest Review
 
2.0
Board Game Reviews MT Matt Thrower Updated May 02, 2019 4329   0

Game Information

Game Name
As a worker placement game, I didn't have much hope for the engaging theme of Alchemists. All the rich, wacky art, plastic potion bottles and player screens in the world couldn't make up for the thematic drag of worker placement. At least, so I assumed. Turns out that I was very wrong.
Millennium Blades and The Cousin's War - Creativity Quest
 
0.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 4921   0

Game Information

The latest in my series of reviews on super-creative games is live, and it's the best of the lot so far. So good, in fact, that I wanted to showcase it on Shut Up and Sit Down. It's Millennium Blades, the collectible card meta-game about playing collectible card games.
An Infamous Traffic - A Creativity Quest Review
 
0.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 6261   0

Game Information

Historical wargames are often a terrible waste. All that wealth of history, all over the world - political, social and economic - and games choose to focus on violence. Such a shame, especially when turning history into a game is such a great way to get inside it, to learn it and understand it. Now the case for the prosecution has a new exhibit to showcase all these points: An Infamous Traffic.
Unlock! - A Creativity Quest Review
 
2.0
Board Game Reviews MT Matt Thrower Updated May 02, 2019 5101   0

Game Information

Escape the Room is such a popular game concept that it's spilled over into almost every genre. You can escape rooms on computer, in a role-playing setting, even in real life. But it's never made much impact on the board game scene for a simple reason: it's mix of mystery and puzzling doesn't fit the format well.
Junk Art - A Creativity Quest Review
 
0.0
Board Game Reviews MT Matt Thrower Updated January 30, 2019 4156   0

Game Information

Game Name
Stacking games look very striking, and they hold out the invite of universal appeal. "Come play me," they whisper, enticingly while waving their alluring wooden pieces around. The various incarnations of Bausack have been popular, because they shoehorn a bit of strategy in too. But there's a problem: when your core concept is balancing awkward shapes atop one another, there's limited room for variety. Play one and you've kind of played them all. 
420 results - showing 51 - 60
« 1 ... 3 4 5 6 7 8 ... »