Articles by Sagrilarus

90 results - showing 21 - 30
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heroscape game
Up Your Game S Sagrilarus Updated April 23, 2019 8812   0

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"Why can't WE play that?" That was the response my buddy Steve blurted out when I told him what we had played when he was away at Gencon. He and Chris, the regular host of my Tuesday night gaming session had traveled to Indianapolis and in their absence I had thrown out the question to the usual suspects – “anyone want to head...
Hold the Line: Frederick's War
 
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Board Game Reviews S Sagrilarus Updated April 25, 2019 3910   0

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A few years back I asked my personal historian Paul what the deal was with the Thirty Years War. Why did it start, who was involved, what were the driving motivations of the people involved? Paul’s response – “if you figure it out let me know. I’ve never really gotten my arms around it.” This came from a guy that could name the English and French monarchs off the top of his head in order. The Thirty Years era was quite the complication. So when I stumbled across...
Knights of the Air
Member Blogs S Sagrilarus Updated January 28, 2015 4568   0
    For the last six months I've been trying to get my arms around an article describing the heavy gaming group my son participates in at the local library every Saturday.  My buddy Tim, a wargamer from way back brings in kids from ages ten through seventeen or so and sits them down to "big" games -- Axis & Allies, Conquest of the Empire, you know, Ameritrash.  I don't use the word when I'm there because it's not well understood outside of hobby gaming circles but it's pretty clear -- Tim plays Trash, and he's my prime example...
Gettysburg via Battle Cry
Member Blogs S Sagrilarus Updated January 28, 2015 3534   0
     
Strategic Titles
Member Blogs S Sagrilarus Updated January 28, 2015 4475   0
For the last few months I've been sitting on an article, largely because my understanding of the subject matter changes every two weeks. My son aged 12 has been attending a Strategy Gaming "club" that meets on alternate Saturdays for six to eight hours per session. Lunch is eaten on the fly, coaching occurs throughout the session and after-action reports occur at the end of the day. Conquest of the Empire, Axis & Allies, Joan of Arc, mostly long DoaM games where conflict and long-term goals are featured...
Settlers of Catan
Up Your Game S Sagrilarus Updated January 28, 2015 7898   0
"Not liking Settlers is trendy. It's a way of declaring you're on the inside now, not willing to settle for a formerly-inside-but-now-outside game. I have no doubt that it's not a favorite for plenty of people, but you can say that about any game. Coming out of the closet about Settlers has a hipster quality to it. You're not merely above the rabble, you're above the rabblish part of the non-rabble." The above...
Member Blogs S Sagrilarus Updated January 28, 2015 3328   0
Last night I got to teach Risk to three new players between the ages of 11 and 14, new not only to Risk but to the dudes-on-a-map genre in general.  Due to Risk's exceptionally light rule set we were up and running in about ten minutes, pieces played out and first turn underway.  The boys loved it and I have to admit I had a hell of a good time as well.  I made it a point to explain some of the unwritten rules to the game and these boys stepped into that part of the play quickly...
Overcoming Big Obstacles
Gaming Scene S Sagrilarus Updated January 28, 2015 5726   0
Sometimes people just hate. Three quarters of the way through I was being booed by the spectators on both sides of the obstacle course. This wasn’t “disappointed” booing, this was “angry” booing. This was “hate” booing. There was one guy of the 300 or so watching was rooting for me to open an even bigger lead, but he was wisely keeping his mouth shut. This was awhile...
After Action Report -- Martin Wallace's Test of Fire
Member Blogs S Sagrilarus Updated January 28, 2015 3933   0
I had the opportunity to try out Martin Wallace's Test of Fire published by Mayfair Games. This is likely the lightest, fastest wargame you'll ever get the chance to play but don't discard it out of hand -- it has some good action going on and teaches the basics without a lot of confusion in the mix. Wallace has left the basics of wargaming intact. Region-to-region movement with only two types of units -- artillery and infantry and frankly the artillery doesn't really count. This game...
Big Bad-Ass Planes With Teeny Tiny Text
Member Blogs S Sagrilarus Updated January 28, 2015 5146   0
        Behold the poster child of my woes:       This is my player aide for Wings of War: Dawn of World War II where the text size on the cards is so small and the colors so similar that I cannot discern which plane is capable of doing what while playing.  Today I put a second pair of reading glasses on over top of my first to solve the problem.  To rectify the situation a couple of years back I created a chart (where I splurged on 12 point font because...
90 results - showing 21 - 30
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