Board Game Reviews C charlest Updated February 06, 2019 5293 0
“Then something Tookish woke up inside him, and he wished to go and see the great mountains, and hear the pine-trees and the waterfalls, and explore the caves, and wear a sword instead of a walking-stick.”
Board Game Reviews C charlest Updated February 06, 2019 4493 0
Xia: Legends of a Drift System is a game that I kind of enjoyed upon my first play but definitely didn’t love. The inherent chaos and randomness was irksome and the length combined with the opportunity for prolific downtime detracted from the space-faring hearty adventure at its core. The central mechanisms and overall experience definitely spoke to me and grasped that elusive quality of adventure that isn’t featured too often nowadays but it was buried under a husk that was keeping me from finding the juicy nectar.
Board Game Reviews C charlest Updated February 06, 2019 7804 0
“The rush of battle is a potent and often lethal addiction, for war is a drug.” -Chris Hedges I can’t tell you about war, but I can tell you that Warfighter is absolutely one of the most addictive substances you will find in the market. This unassuming Kickstarter wargame from Dan Verssen Games exploded onto the scene last month and has quickly become one of their best-selling titles. This is a marquee release that in time will come to be known as the best thing the company has ever...
Staff Blogs C charlest Updated May 07, 2019 4624 0
Introducing Charlie Theel – A Greatest Hits List As a new weekly columnist and staff member of Fortress: Ameritrash I thought I’d kick off my first entry as an introduction of sorts. Many of you know me and many of you don’t but I’ve been gaming on the tabletop since I was a pre-teen, reviewing games for the past 2 years, and designing for the past several as well. My first design, A Fistful Of Dinero, is set to be released in February and I intend it not to be my last. ...
Member Blogs C charlest Updated January 28, 2015 4516 0
An interesting topic came up in the comments section and it's an area worth exploring. Naming a game is a simple endeavor that carries far more weight and consequences than are readily apparent. With the proliferation of Kickstarter, we are seeing more off-the-wall and ambitious naming conventions as designers are either afforded the breadth to take the risk, or lack the knowledge and experience to understand how their title will be perceived when viewed by someone unrelated to the project. It is becoming increasingly popular for large publishers to push homogenized, direct titles which easily...
Member Blogs C charlest Updated September 20, 2016 5017 0
In 1985 Dave Mustaine released “Killing Is My Business…And Business Is Good!” in a drunken, hate filled rage which served as his vendetta fueled fist down the throat of the four bay area thrashers better known as Metallica. While Mustaine’s Megadeth would rally a devout following and produce some fucking amazing material, they never quite equaled his former band in the realm of popular opinion. The two were inextricably linked and no one could mention one without unjustly comparing it to the other.
Member Blogs C charlest Updated May 01, 2017 4464 0
Boss Monster has fun 8 bit artwork. Boss Monster has clever and nostalgic video game references. Boss Monster demands its title be spoken with a deep manly voice. Quick, slick, and brutal – this is Boss Monster: Master of the Dungeon.
Member Blogs C charlest Updated January 28, 2015 4774 0
Hanabi may be a small game that hides inconspicuously on your shelf, but its shadow of popularity and awards dwarfs that of even the largest Fantasy Flight coffin box games of yore. This deck of 50 cards is the Spiel Des Jahres winner of 2013, a formidable award that has been given to titans such as Carcassonne and Dominion. Does this tiny combatant stand up to its accolades? 10 years from now will everyone and their mother still be holding firework cards up against their foreheads like a drunken Japanese version of Headbandz? There are two primary strong points...
Member Blogs C charlest Updated January 28, 2015 5764 0
Hidden suicide bombers, conniving spies, infectious disease, and an evil timer that slams your head into the ground while all you want is a moment of clarity to speak with your team? Hell yes, I’m in. In the realm of social deduction games, if The Resistance was Stone Age then Two Rooms and a Boom (2R1B) is The Manhattan Project; It is sleek, sexy, and most importantly – a deep and dynamic experience. In its simplest form, 2R1B is elegant and easy to understand. You receive a face-down card identifying you...
Member Blogs C charlest Updated January 28, 2015 4660 0
What do you get when you slam together Dominion and The Chronic? The best damn game you’ve never heard of: Legend of the Cipher. I can just see Donald X. shining his bling and throwing down beats like a deck-building wordsmith assassin. While it is perfectly normal to remain skeptical when someone tells you they’ve crafted a designer board-game that includes the players actually rapping as a core component, I am here to tell you that not only does this mixture work, but it works so well that you will find yourself throwing high fives across the...