Analysis J Jackwraith Updated April 23, 2019 1678 0
A Knizia design that hasn't really carried the legacy of the rest.
Analysis J Jacknwade Updated April 01, 2019 4437 2
Wade and Marc take a look at the trio of Dudes on a Map (DoaM) games from Matagot that often don't play anything like that type of game.
Board Game Reviews J Jackwraith Updated March 26, 2019 2315 0
More doesn't always mean better, but this time it really does.
Analysis J Jackwraith Updated March 12, 2019 3147 0
A slow-moving wargame that's often as much history lesson as game experience.
Essays J Jackwraith Updated February 27, 2019 3301 0
When game identity and topic becomes a problem, how do you deal with it?
Analysis J Jackwraith Updated February 20, 2019 3447 0
Star Trek as a phenomenon. How its peoples and the way they changed can be viewed through the best game ever made for it.
Essays J Jackwraith Updated February 04, 2019 7569 0
Expressions of self through unchanging simulacra.
Analysis J Jackwraith Updated January 30, 2019 3217 0
Well regarded, but never a huge hit, Theseus tests the concept of "rules complexity".
Analysis J Jackwraith Updated January 15, 2019 3323 1
What was the next generation in globe-spanning, six hour wargames, Supremacy is rarely remembered.