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Lewis Pulsipher
Author Emeritus

Dr. Lew Pulsipher has designed half a dozen commercially published boardgames.Britannia is described in an "Armchair General" review as "one of the great titles in the world of games. He is the author of the book "Game Design: How to Create Video and Tabletop Games, Start to Finish" from McFarland Publishers.

 

 

Lew Pulsiphers
Associate Writer
 

 

Articles by Lewis Pulsipher

68 results - showing 41 - 50
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Ordering
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lewpuls
May 18, 2012
Hot
Do Games have Dramatic “Acts”or “Stages” Do games “naturally” fall into three parts as dramas supposedly do?   The classic idea of film and stag...
L
lewpuls
May 13, 2012

Phases in Games

Member Blogs
[My thanks to “Sagrilarus” of Fortress:AT for the question that stimulated this attempt at classification.]Phases (sometimes called sta...
L
lewpuls
May 10, 2012
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Several years ago I tried to find out as much as I could about the effect on sales of tabletop games when an online version was available for play....
L
lewpuls
April 27, 2012
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(This originally appeared in Against the Odds magazine, #30, January 2011)   Rather than argue definitions at length, I’ll briefly state...
L
lewpuls
April 13, 2012

April 2012 Miscellany

Member Blogs
Hot
Thoughts about some game-related topics that are not long enough for separate blog posts.**Quotation:  "There's an old saying that I love abou...
L
lewpuls
April 06, 2012
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Some Game Playing Styles, and How Games Match One Style or Another (Parts of this were originally published in Dragon magazine, September 1982, an...
L
lewpuls
April 04, 2012
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One of the first things I do with beginning game design students is give them sets of "Clout Fantasy" pieces and a large vinyl chessboard, in group...
L
lewpuls
April 01, 2012
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(I've had some medical problems that have distracted from writing about games lately, but this should be of interest.)According to tweetdeck, one o...
L
lewpuls
March 15, 2012
Hot
According to tweetdeck, one of the trending:worldwide topics on twitter not so long ago was 6 word stories.  In the past few months I've asked...
L
lewpuls
March 12, 2012
Hot
What is a game, what is a puzzle, how is this important for designers (and for players)?   [This is another of those “on the edge of understanding”...
68 results - showing 41 - 50
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