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		<title><![CDATA[Analysis]]></title>
		<description><![CDATA[Featured Board Game Articles]]></description>
		<link>https://therewillbe.games/</link>
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				<guid>https://therewillbe.games/articles-analysis/9499-return-to-neuroshima-again-the-armies-march-on</guid>
				<title><![CDATA[Return to Neuroshima Again: The Armies March On]]></title>
				<link>https://therewillbe.games/articles-analysis/9499-return-to-neuroshima-again-the-armies-march-on</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/55/d9/59/return-to-neuroshima-again-the-armies-march-on-76-1773200058.png"  alt='Return to Neuroshima again: The armies march on'  title='Return to Neuroshima again: The armies march on'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 The hex people never stop coming and never stop getting stranger (in mechanisms, at...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 25 Mar 2026 04:01:00 +0000</pubDate>
				<g:id>9499</g:id>
                <g:publish_date>2026-03-25</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/55/d9/59/return-to-neuroshima-again-the-armies-march-on-76-1773200058.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[Neuroshima Hex]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Portal Games]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Michal Oracz]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[Neuroshima Hex]]></c:value>
                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9495-sign-of-the-dice-a-deep-dive-on-elder-sign-part-iii</guid>
				<title><![CDATA[Sign of the Dice: A Deep Dive on Elder Sign, Part III]]></title>
				<link>https://therewillbe.games/articles-analysis/9495-sign-of-the-dice-a-deep-dive-on-elder-sign-part-iii</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/e5/25/0d/sign-of-the-dice-a-deep-dive-on-elder-sign-part-iii-66-1772824003.jpg"  alt='Sign of the dice: A Deep dive on Elder Sign, part III'  title='Sign of the dice: A Deep dive on Elder Sign, part III'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 The last three expansions, where story really took the reins alongside mechanism.  ...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 18 Mar 2026 04:01:08 +0000</pubDate>
				<g:id>9495</g:id>
                <g:publish_date>2026-03-18</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/e5/25/0d/sign-of-the-dice-a-deep-dive-on-elder-sign-part-iii-66-1772824003.jpg</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[Elder Sign]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Fantasy Flight Games]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kevin Wilson]]></c:value>
                                                  <c:value><![CDATA[Richard Launius]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[1]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[Elder Sign]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9478-sign-of-the-dice-a-deep-dive-on-elder-sign-part-i</guid>
				<title><![CDATA[Sign of the dice: A deep dive on Elder Sign, part I]]></title>
				<link>https://therewillbe.games/articles-analysis/9478-sign-of-the-dice-a-deep-dive-on-elder-sign-part-i</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/81/40/9e/sign-of-the-dice-a-deep-dive-on-elder-sign-part-i-34-1768183118.png"  alt='Sign of the dice: A deep dive on Elder Sign, part I'  title='Sign of the dice: A deep dive on Elder Sign, part I'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Getting past my general reluctance about dice games, this turned out about as well...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 04 Mar 2026 05:01:30 +0000</pubDate>
				<g:id>9478</g:id>
                <g:publish_date>2026-03-04</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/81/40/9e/sign-of-the-dice-a-deep-dive-on-elder-sign-part-i-34-1768183118.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[Elder Sign]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Fantasy Flight Games]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kevin Wilson]]></c:value>
                                                  <c:value><![CDATA[Richard Launius]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[1]]></c:value>
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                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9477-in-black-and-white-a-gipf-project-series-part-vii-lyngk</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part VII: LYNGK]]></title>
				<link>https://therewillbe.games/articles-analysis/9477-in-black-and-white-a-gipf-project-series-part-vii-lyngk</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/c6/d8/d0/in-black-and-white-a-gipf-project-series-part-vii-lyngk-52-1768167289.png"  alt='In Black and White: A GIPF Project series, part VII: LYNGK'  title='In Black and White: A GIPF Project series, part VII: LYNGK'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Nominally the synthesis of the first six games in the GIPF Project, LYNGK is...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 25 Feb 2026 05:01:37 +0000</pubDate>
				<g:id>9477</g:id>
                <g:publish_date>2026-02-25</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/c6/d8/d0/in-black-and-white-a-gipf-project-series-part-vii-lyngk-52-1768167289.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[LYNGK]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[LYNGK]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9476-in-black-and-white-a-gipf-project-series-part-vi-tzaar</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part VI: TZAAR]]></title>
				<link>https://therewillbe.games/articles-analysis/9476-in-black-and-white-a-gipf-project-series-part-vi-tzaar</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/8f/10/df/in-black-and-white-a-gipf-project-series-part-vi-tzaar-5-1768159165.png"  alt='In Black and White: A GIPF Project series, part VI: TZAAR'  title='In Black and White: A GIPF Project series, part VI: TZAAR'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Rarely heralded out in the world, but highly respected on BGG, TZAAR might approach...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 18 Feb 2026 05:01:19 +0000</pubDate>
				<g:id>9476</g:id>
                <g:publish_date>2026-02-18</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/8f/10/df/in-black-and-white-a-gipf-project-series-part-vi-tzaar-5-1768159165.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[TZAAR]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
                                          </c:playersminimum>                                    <c:players>                                                  <c:value><![CDATA[banner]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[TZAAR]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9475-in-black-and-white-a-gipf-project-series-part-v-puenct</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part V: PÜNCT]]></title>
				<link>https://therewillbe.games/articles-analysis/9475-in-black-and-white-a-gipf-project-series-part-v-puenct</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/6f/6d/a2/in-black-and-white-a-gipf-project-series-part-v-puenct-67-1768153478.png"  alt='In Black and White: A GIPF Project series, part V: PÜNCT'  title='In Black and White: A GIPF Project series, part V: PÜNCT'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Visuals of a puzzle game, but actually a genuinely competitive entry in three whole...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 11 Feb 2026 05:01:27 +0000</pubDate>
				<g:id>9475</g:id>
                <g:publish_date>2026-02-11</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/6f/6d/a2/in-black-and-white-a-gipf-project-series-part-v-puenct-67-1768153478.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[PÜNCT]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[PÜNCT]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9471-into-the-de-ath-pths-a-deep-dive-into-cthulhu-death-may-die-part-vi-the-horrible-black-void</guid>
				<title><![CDATA[Into the De(ath)pths: A deep dive into Cthulhu: Death May Die, part VI: The horrible, black void]]></title>
				<link>https://therewillbe.games/articles-analysis/9471-into-the-de-ath-pths-a-deep-dive-into-cthulhu-death-may-die-part-vi-the-horrible-black-void</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/ef/d5/56/into-the-de-ath-pths-a-deep-dive-into-cthulhu-death-may-die-part-vi-the-horrible-black-void-61-1767569632.png"  alt='Into the De(ath)pths: A deep dive into Cthulhu: Death May Die, part VI: The horrible, black void'  title='Into the De(ath)pths: A deep dive into Cthulhu: Death May Die, part VI: The horrible, black void'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 The rest of the Powers That Be and some final thoughts.   As...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 04 Feb 2026 05:01:27 +0000</pubDate>
				<g:id>9471</g:id>
                <g:publish_date>2026-02-04</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/ef/d5/56/into-the-de-ath-pths-a-deep-dive-into-cthulhu-death-may-die-part-vi-the-horrible-black-void-61-1767569632.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[Cthulhu: Death May Die]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[CMON]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Eric Lang]]></c:value>
                                                  <c:value><![CDATA[Rob Daviau]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[1]]></c:value>
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                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9467-in-black-and-white-a-gipf-project-series-part-iv-yinsh</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part IV: YINSH]]></title>
				<link>https://therewillbe.games/articles-analysis/9467-in-black-and-white-a-gipf-project-series-part-iv-yinsh</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/af/6e/2a/in-black-and-white-a-gipf-project-series-part-iv-yinsh-40-1767405608.png"  alt='In Black and White: A GIPF Project series, part IV: YINSH'  title='In Black and White: A GIPF Project series, part IV: YINSH'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Usually considered the best of the Project, YINSH is probably the most eye-catching because...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 21 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9467</g:id>
                <g:publish_date>2026-01-21</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/af/6e/2a/in-black-and-white-a-gipf-project-series-part-iv-yinsh-40-1767405608.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[YINSH]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
                                          </c:playersminimum>                                    <c:players>                                                  <c:value><![CDATA[banner]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[YINSH]]></c:value>
                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9466-in-black-and-white-a-gipf-project-series-part-iii-dvonn</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part III: DVONN]]></title>
				<link>https://therewillbe.games/articles-analysis/9466-in-black-and-white-a-gipf-project-series-part-iii-dvonn</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/aa/6c/4d/in-black-and-white-a-gipf-project-series-part-iii-dvonn-18-1767158983.png"  alt='In Black and White: A GIPF Project series, part III: DVONN'  title='In Black and White: A GIPF Project series, part III: DVONN'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Often considered among the best of the GIPF Project and the only one known...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 14 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9466</g:id>
                <g:publish_date>2026-01-14</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/aa/6c/4d/in-black-and-white-a-gipf-project-series-part-iii-dvonn-18-1767158983.png</g:image_link>
                                
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[DVONN]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9463-in-black-and-white-a-gipf-project-series-part-ii-zertz</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part II: ZÈRTZ]]></title>
				<link>https://therewillbe.games/articles-analysis/9463-in-black-and-white-a-gipf-project-series-part-ii-zertz</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/90/a6/48/in-black-and-white-a-gipf-project-series-part-ii-zertz-71-1765568693.png"  alt='In Black and White: A GIPF Project series, part II: ZÈRTZ'  title='In Black and White: A GIPF Project series, part II: ZÈRTZ'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 The most detached of the GIPF series, ZÈRTZ hearkens back to some basic gaming...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 07 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9463</g:id>
                <g:publish_date>2026-01-07</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/90/a6/48/in-black-and-white-a-gipf-project-series-part-ii-zertz-71-1765568693.png</g:image_link>
                                
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                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
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