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Big Bad-Ass Planes With Teeny Tiny Text

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There Will Be Games

 

      Behold the poster child of my woes:

      This is my player aide for Wings of War: Dawn of World War II where the text size on the cards is so small and the colors so similar that I cannot discern which plane is capable of doing what while playing.  Today I put a second pair of reading glasses on over top of my first to solve the problem.  To rectify the situation a couple of years back I created a chart (where I splurged on 12 point font because I could) that lists all the statistics for each model airplane in the deluxe set. 

      The damage allocations in particular are so incredibly small on the cards and the choice of so similar colors puts the game out of reach even when I over-script my glasses.  I am emotionally pulled out of the game each time I need to figure out damage, and this is a game where you want to keep your head in.

      I rediscovered my cheat sheet this morning when I sat down to play with two of my boys.  Finding the planes on the list was a bit of a hassle since there are multiple models of each, but at least it was doable.  Adding additional planes will assuredly make the cheat sheet worse.

 

The right-hand site of this card's stat-box is clear and crisp.  The "17" and the "B" are big and clear.  The left-hand side is an utter failure because they made the symbol announcing what is being displayed (the crosshairs) big, but the actual play information (the circles with the letters in them) small, and dark-text-on-dark-background to boot.

      Part of my frustration is that the size could have been increased by changing the art on the cards.  Had the useless "dossier" look with the sheaf of papers been removed or had they taken up the additional empty space on the card between the top of the dossier and the bottom of the plane's tail, all of the materials could have been made markedly bigger.  Given the cost and nature of this particular game the target audience likely is older and more likely to have vision issues.  My vision issues are really quite minor, but this game falls well below my threshold.  Hopefully the fully-revised version will alleviate some of this issue.

                   S.

 

 

There Will Be Games
John "Sagrilarus" Edwards (He/Him)
Associate Writer

John aka Sagrilarus is an old boardgame player. He has no qualifications to write on the subject, and will issue a stern denial of his articles' contents on short notice if pressed.

Articles by Sagrilarus

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