Crusader Kings board game coming to Kickstarter

Crusader Kings board game coming to Kickstarter

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Brace yourself, the backstabbing and intrigue of medieval Europe is being brought to life in the real world. Sort of. This morning at PDXCON, Free League Publishing and Paradox Interactive announced a kickstarter to bring the best-selling and award-winning game Crusader Kings to life as a tabletop board game.

 

Crusader Kings The Boardgame will capture the strategy of the game and wreak havoc in homes all over the world as it is moved from the computer onwards to the tabletop. Let the people rejoice*!

The boardgame is created by Free League Publishing, the development team behind the award-winning tabletop RPGs Tales from the Loop, Coriolis – The Third Horizon and Mutant: Year Zero.

In this medieval strategy soap opera, your King or Queen will need to survive invasions, plots, crusades, and even marriage. Or at least have children, siblings or spouses standing by to take over the throne. Failure to raise a suitable heir could face you with the end of your dynasty. Oh dear!

Get a first glimpse of Free League's and Paradox’s upcoming tabletop title.

As a ruler, you need to be shrewd in the realm of diplomacy and intrigue and make and break alliances with others. Grow your wealth and military power, build and develop your dominion, while at the same time fulfill your duty to partake in the crusades to the Holy Land. All the while experiencing events of the strange and dangerous life of a medieval ruler. While at the same time matchmaking your family tree in order to groom your dynasty’s traits over the generations.

Crusader Kings board game coming to Kickstarter There Will Be Games
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Posted: 19 May 2018 07:38 by hotseatgames #273665
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www.kickstarter.com/projects/1192053011/...f=new_friend_backing

It looks neat, but it seems fairly close to Warrior Knights. Which someone in my group already has, and we play *maybe* once every 2 years.
Posted: 19 May 2018 07:58 by Erik Twice #273666
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I welcome any and all attempts to make this kind of "multiplayer wargame" or "kidn of multiplayer wargame". I'm not hopeful, though, they are very hard to make and, like hotseat says, chances are you end up with something like Warrior Knights.
Posted: 19 May 2018 08:33 by the_jake_1973 #273672
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Blood Royale in PC license clothing?
Posted: 19 May 2018 12:08 by Southernman #273682
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Warrior Knights cross with Blood Royale ... or just the boardgame version or Paradox's Crusader Kings ;-p

Interested to see how different it is from both of them, I think it will need some decent diplomacy mechanics like Blood Royale had to make it different enough to Warrior Knights that I already have and get out infrequently.
Posted: 19 May 2018 13:43 by Southernman #273684
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After reading through the rules it looks similar to what FFG did with Civilization recently, made a rules and time friendly version of a particular genre of game that usually is not rules or time friendly. It looks like it has reasonable mechanics and limited goals (not a euro points salad) and should work OK for a 3 hour medieval fix but I think it may be a bit lacking in depth and time allowed for some of us wanting that bit extra immersion (Note: I am quite happy playing a 4-6 hour game of FFG's Civ rather than try a 2-4 hour attempt at Civ: A New Dawn).
But it is reasonably priced, especially for the UK, so it does have that has a bit plus factor.
Posted: 19 May 2018 14:52 by Michael Barnes #273688
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True to the source material, it appears there is more administrative material than there is a board.
Posted: 19 May 2018 15:07 by hotseatgames #273689
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I will also say I find their rejection of stretch goals refreshing. This is the game, take it or leave it.
Posted: 19 May 2018 15:10 by ChristopherMD #273691
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Brace yourself, the backstabbing and intrigue of medieval Europe is being brought to life in the real world.

I assume they mean the modern world. Pretty sure in the real world that medieval Europe did have backstabbing and intrigue.
Posted: 19 May 2018 17:36 by themothman421 #273698
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hotseatgames wrote:
I will also say I find their rejection of stretch goals refreshing. This is the game, take it or leave it.

Yeah, and CTRL+F "exclusive" yielded no results, so no typical Kickstarter FOMO psychology bullshit either. Maybe this will make it to retail, and indeed maybe then, I'll take a look. The computer game always sounded fascinating.
Posted: 19 May 2018 20:50 by Gary Sax #273704
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Shouldn't this game just be Republic of Rome?
Posted: 20 May 2018 05:37 by wadenels #273711
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I’m in on this one, despite the warning signs and similarities to other games. I’m a sucker for stuff in the Warrior Knights / Blood Royale vein.

The rules seem a bit lighter mechanically than FFG Warrior Knights, which I’m counting as a strength.
Posted: 20 May 2018 14:34 by the_jake_1973 #273730
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What I didn't like was the 'Choose two actions for a turn' via cards. I'd rather be able to choose what I want to do from a list of actions and react to the people who went in a turn order higher than me.

The simplified map is disappointing.
Posted: 21 May 2018 05:58 by Southernman #273772
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the_jake_1973 wrote:
What I didn't like was the 'Choose two actions for a turn' via cards. I'd rather be able to choose what I want to do from a list of actions and react to the people who went in a turn order higher than me.

The simplified map is disappointing.

Now I've had time to refresh myself with FFG's Warrior Knights rules I prefer their each player chooses two orders to put in each of three piles, along with neutral cards, and then they are shuffled - you get planning with some timing uncertainty.
Crusader Kings is obviously going for a more time friendly experience but it has thrown in the dynasty mechanic with game tests on traits so it has some differentiation for people.
Posted: 21 May 2018 06:32 by the_jake_1973 #273774
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I read through the CK rules and I know this will not be one on my to play/buy list. For all it's warts and crazy time investment, I would opt for BR.

I will be interested to see if anyone here gets an advance copy to review and read their impressions.
Posted: 21 May 2018 07:26 by charlest #273782
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I can't imagine this being better than Fief, but I may give it a shot.
Posted: 21 May 2018 08:16 by Southernman #273791
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the_jake_1973 wrote:
I read through the CK rules and I know this will not be one on my to play/buy list. For all it's warts and crazy time investment, I would opt for BR.

I will be interested to see if anyone here gets an advance copy to review and read their impressions.

My only play of Blood Royale (and it was a good game) has memories of furiously rolling for children with wives to try and break an alliance (mother dying in childbirth, shame on us) and me winning as I had the most things to win on (can't even remember what they were) with most of the others not being able to attack me due to marriage alliances - a proper middle ages win if you ask me.
Posted: 21 May 2018 09:25 by Gary Sax #273799
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Fief always struck me as bonkers as fuck in a cool way, though I've never played it.
Posted: 21 May 2018 09:29 by charlest #273801
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Gary Sax wrote:
Fief always struck me as bonkers as fuck in a cool way, though I've never played it.

I've played the Academy Games version 6 or 7 times I'd imagine. It's fantastic if you can reconcile the randomness of the events and a random plague decimating your region.

The politics and integration of the religious hierarchy is fascinating, particularly in how it fuels the area control/military conflicts on the ground.
Posted: 21 May 2018 09:46 by the_jake_1973 #273806
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Southernman wrote:
the_jake_1973 wrote:
I read through the CK rules and I know this will not be one on my to play/buy list. For all it's warts and crazy time investment, I would opt for BR.

I will be interested to see if anyone here gets an advance copy to review and read their impressions.

My only play of Blood Royale (and it was a good game) has memories of furiously rolling for children with wives to try and break an alliance (mother dying in childbirth, shame on us) and me winning as I had the most things to win on (can't even remember what they were) with most of the others not being able to attack me due to marriage alliances - a proper middle ages win if you ask me.

The negotiation of alliances part has to be time limited in my remembrance. The making of, not the duration. It can be difficult to keep yourself from getting handcuffed to alliances that become unfavorable. It is also where so much of the story in the game comes from.

I need to find five people who want to spend a day playing the game.