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Star Wars: Armada
Board Games 1711
Rating 
 
4.5
They nailed the system. Generated a full evening game that was deeper and longer than X-wing but wasn't too involved. Toy factor is great too. Ships last for several turns so don't feel like large scale fighters but aren't so durable that you won't see ships melt under fire. List building is fun if not taken to excess, balance feels good as an amateur, and the parallel systems (fighter/ship) work just right.

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