Review Detail
(Updated: April 29, 2019)
Rating
2.0
It's really hard to assess this one, as although it played fine with only two players, it probably is at its best with three or four. I think it's a pretty strong civ game, and I especially appreciate its idea of focusing on culture, and letting one player have a cultural influence over another's city (especially since that helped me win). The tech tree is a little odd, and it seems like there are some paths that are just plain better than others, but more plays will reveal if that's true. For me, if a civ game doesn't have a short length on its side, it simply has to beat Through the Ages, which is my current fave. This one gives it a run, but I think I still prefer TtA for this sort of thing.
After more plays, downgraded to a 6. I really dislike the objective cards, as they seem unnecessarily gamey. And I dislike that if another player decides you're playing Risk instead of a civilization game, then you're playing Risk.
After more plays, downgraded to a 6. I really dislike the objective cards, as they seem unnecessarily gamey. And I dislike that if another player decides you're playing Risk instead of a civilization game, then you're playing Risk.
L
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