Board Games 1031
Magic: The Crack Habit (Of which I successfully ki
I was enamored in the early nineties by this great game. Alas, it lost its luster after several expansions (some of them horribly broken and not well thought out), piss poor support for Beta testers, and becoming such a money sink that you had to spend craploads of money on the newest expansion just to keep up with the Joneses left me with a bad taste in my mouth. Stopped playing regularly in 1998 and traded entire collection to a kid breaking into the habit for a set of Heroscape (nice minis to use in other tabletop, less so in the actual game).