Board Games 1718
I think I'm most let down by this because it's GREAT at what it does: it's a lite dicefest. I feel like there should be variable player powers or something to spice things up, but I still really enjoy the game. Cool plastic pieces, but the monolith piece sucks. Lots of good mechanics here, minus the fact they don't mention how to keep track of who you've moved in one turn, but that can be fixed (we do it by always moving those farthest away first). Great intro to the genre and one that can EASILY be taught, which for a bad teacher like myself, is well worth the price of admission.