This is an incredible production from a very young company, with nice components, a great theme, and even a "controversial" CD of mood music to set the scene.
Scenario play keeps things fresh, it's a nice blend of co-op/all against one as even the zombies can play as a team.
The combat system isn't terribly deep--it's more of "roll against a number, hope for the best." I do like the need to match dice to get a true "kill" of a zombie, because those suckers are meant to be hard to put down.
I'm very impressed with this game, I think it needs just a hair more depth but that's what expansions are for. Even though my brother owns this game, I'm tempted all the time to pick up a copy, just to have it. Solid recommendation to buy.
I love zombies. Zombie movies, The Walking Dead comic, The Zombie Survival Guide and World War Z books. Zombies are great and provide wonderful social commentary or they can just be gory fun.
Last Night on Earth plays like one of those straight-to-DVD flicks rather than Dawn of the Dead, but that's OK.
Last Night on Earth has simple gameplay, lots of different scenarios and great bits. And let me tell you about the soundtrack! Wait, don't let me tell you about the soundtrack, it's terrible.
I haven't played the Growing Hunger expansion yet as I still haven't played through all of the scenarios in the base game. I am really looking forward to Flying Frog's new game, A Touch of Evil: The Supernatural Game.
Though it's subject may be the cheesy B-movie type of zombie film, as opposed to the darker more "authentic" type that some prefer, Last Night on Earth does a terrific job of depicting that through its components and game mechanics.
The game seems to favor the zombies slightly, but good cooperation and a little luck on the Heroes part can help them win. Yes, there is a lot of randomness through the dice and cards, but there are also quite a lot of tactical decisions throughout and even some long-term strategy that can be employed, depending on the particular scenario.
I think the ideal number for the game is either 3 or 5, with one zombie player and either 2 players controlling 2 Heroes each or 4 players controlling one Hero each. But the game also works well for 2 and plays up to 6 (where the zombie duties are split between 2 players), and it even plays okay solitaire, using a basic "auto-pilot" system for the zombies.
This is probably my favorite game to play, as I know it will be a lot of fun and have some drama and story to it. Some games are lopsided, but many seem to come right down to the final turn and are quite tense and exciting.
After trying to force myself to like Twilight Creations Zombies (and failing) LNoE was the perfect replacement. This game does indeed play out like a scene from a Zombie movie. The play flows, playing either side is fun, Kick-ass components, and it's generally a blast. This game is the zombie fix I needed.