<?xml version="1.0" encoding="UTF-8"?><rss version="2.0">
	<channel>
		<title><![CDATA[Board Game Directory - There Will Be Games]]></title>
		<description><![CDATA[Board Game Reviews, Articles, News, Podcasts and Forums since 2007.]]></description>
		<link>https://therewillbe.games/</link>
										<item>
								<title><![CDATA[War of the Ring Second Edition: ]]></title>
				<link>https://therewillbe.games/boardgames-main-menu/boardgame-directory/discussions/review?id=1216</link>
				<category><![CDATA[Board Games]]></category>
				<guid isPermaLink="false">https://therewillbe.games/boardgames-main-menu/boardgame-directory/discussions/review?id=1216</guid>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/c4/eb/8b/war-of-the-ring-second-edition-31-1535126765.jpg"  alt='War of the Ring Second Edition'  title='War of the Ring Second Edition'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				When I think of the few times I&#39;ve played War of the Ring, I think about how thematic it is and how it realizes a few fanservice dreams in a comprehensive way.  The way that the hunt for the ring and the war on the board intertwine is the real design genius of the game.  Beyond that, the weird thing is that, strategically, the game it most reminds me of is Twilight Struggle.  This is a game that must be played many times because card knowledge is not just important but absolutely essential.  Depending on your perspective, it can be to the detriment of the game when you&#39;re surprised with unknown events or power moves.				]]></description>
				<pubDate>Fri, 19 Apr 2019 16:42:33 +0000</pubDate>
			</item>
						</channel>
</rss>