Mage Wars: Conquest of Kumanjaro Expansion

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Mage Wars: Conquest of Kumanjaro Expansion

Game Information

Designer
MSRP $
29.99
Expansion for
Year Published
Arcane Wonders

In the Mage Wars Spell Tome expansion Conquest of Kumanjaro, players can wage their own matches as a Priest of the Order of Malakai, or as a Beastmaster of the Johktari, using new ability cards for each, and a trove of new spells from all the spell schools. Additionally, three new conditions (Bleed, Stuck, and Tainted) enhance gameplay and the battle experience.

The Johktari Beastmaster is a fierce and proud hunter, defending her people’s lands against invaders. She is a skilled archer and has the Ranged +1 trait for all of her non-spell ranged attacks. She can also sprint quickly across the vast savannahs, running swift as a Cheetah using her Sprinting ability which gives this Mage the Fast trait. If these Abilities weren’t deadly enough, the Johktari Beastmaster can use her "Wounded Prey" ability to mark and relentlessly pursue wounded prey, working with her animals to finish it off.

The Priest of Malakai is a crusader against non-believers. He seeks justice and relentlessly pursues enemies with Holy retribution. The Priest is blessed with the burning light of Malakai, and his basic melee attack deals light damage. In addition, once per round, if the Priest attacks and damages an enemy creature with any attack which deals light damage, the creature may burst into flame via Malakai’s Fire. To round out the divine might of this Mage is his "Holy Avenger" ability. When a friendly non-Legendary Holy creature comes into play, you may make it your Holy Avenger. The Holy Avenger is blessed with divine strength and it gains +5 Life.


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