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Shadows Over Camelot

Shadows Over Camelot

Game Information

Year Published
Genre
Days of Wonder

A lone swallow flies across the grey skies of Brittany... 

The forces of evil are gathering around Camelot - The Black Knight was sighted atop a desolate ridge; a scheming Morgan plots her revenge; the Saxon troops are on the move; and acres of timber are being felled for the siege engines.

And yet Lancelot has all but vanished, with Excalibur yet to be recovered. These are heavy times indeed...

Will you, young squire, come forth and pledge allegiance to your fellow Knights at the Round Table? Is your heart of pure intent and ready to sacrifice for the good of all? Or will the dark promise of power seduce you into treason? Shadows Over Camelot is a unique collaborative game featuring a malevolent twist! As the incarnation of the Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware players must be vigilant for a traitor in their midst who is biding his time secretly sowing the seeds of havoc and destruction. Yet too much suspicion will undermine the knights efforts to protect the kingdom. These are dangerous times indeed...


User reviews

7 reviews

5 stars
 
(0)
 
(3)
 
(2)
 
(1)
 
(1)
Rating 
 
2.9
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Rummy Over Camelot
Rating 
 
4.0
Beautiful components combine with okay rummy mechanics to make for a fairly entertaining cooperative game. The traitor concept is great, but plays like an awkwardly tacked-on optional rule. Although somewhat addictive at first, there isn't a lot of replay value to the game. The last time I played, extreme paranoia about the traitor caused Camelot to fall in a seven-player game that actually didn't have a traitor.
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Shadows Over Camelot: Cooperative Fun
Rating 
 
4.0
This is a reasonably fun game to play, I suppose, and in one aspect it does a good job of making you feel the theme through its very nice components. At the same time, you sometimes feel that the game system is playing you a bit and that it in some respects it almost feels like a card game. Not good. However,it is the "traitor" aspect of the game that saves this one and gives it a solid extra point for introducing a unique social aspect into the game.

This is largely a cooperative game where everyone works together to win.
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Still solid co-op experience
Rating 
 
4.0
It's more abstract than some would like for sure, but for a fast-playing semi-thematic co-op game, Shadows is still pretty damned good.

The Traitor mechanic keeps it fresh, that's for sure. That paranoia--who's out to betray the loyal knights?--keeps everyone on their toes. It's not uncommon for a game that's going poorly for everyone to be at each other's throat by the endgame.

The variable powers are great, and there are a lot of quests for variety.


It's brought down a few points because it suffers from a few lame quests (the Grail is a GRIND, and who bothers with the Black Knight?) and the replay can suffer over time. Still, it's beautifully produced, and can be a winner with both AT gamers and more casual folk. It's definitely worth a look.

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Rating 
 
3.0
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Rating 
 
2.5
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