Runebound 3rd Edition

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Runebound 3rd Edition

Game Information

Game Name
MSRP $
59.95
Year Published
Fantasy Flight Games

Welcome to Terrinoth, adventurer! Runebound is a fantasy adventure board game for two to four players, inviting you to play as one of six heroes wandering the realm and taking whatever quests you may encounter. But all is not well in the realm: evil is awakening once more in the form of Margath the Dragonlord or the Corpse King, Vorakesh. Only you and your rival heroes stand a chance of stopping this threat before all Terrinoth is consumed in darkness.

Two distinct scenarios give shape to your adventures in Terrinoth, challenging you to battle undead or outwit a dragon, even as you explore lost ruins and forgotten forests and take on quests across the realm. New adventure cards and story cards for each scenario make every game unique, alongside the ability to customize your hero with over one-hundred different skills and assets. Whether you play as a mage bristling with spells or a powerful warrior, every game of Runebound invites you to experience an incomparable adventure. Take your first steps into the world of Terrinoth!

How does Runebound compare to previous versions of the game? Although you may recognize some elements and mechanics, this version of Runebound is a reimagined vision of the game and is incompatible with previous editions.


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Egg Shen's Avatar
Egg Shen replied the topic: #207570 31 Jul 2015 12:50
Just saw Dice Tower mention this on their twitter feed. FFG must being doing their annual "In Flight Report". Dice Tower mentions that it is streamlined...innovative and fun. We shall see.

I'm sure it will be announced on FFG's website soon.
Space Ghost's Avatar
Space Ghost replied the topic: #207573 31 Jul 2015 12:56
I have everything for 2nd edition, so it will have to be something spectacular to get me to switch (which I doubt).
Deleted's Avatar
Deleted replied the topic: #207574 31 Jul 2015 13:02
"Streamlined" scares the shit out of me.

I'm with Stan the Man - It would take a huge, spectacular, mind-blowing system to replace the old one in order for me to buy in. I'm like Buddy from the Incredibles...the biggest fan (besides Mr. Frank Skeletor, perhaps).
Deleted's Avatar
Deleted replied the topic: #207575 31 Jul 2015 13:05
This.
ChristopherMD's Avatar
ChristopherMD replied the topic: #207577 31 Jul 2015 13:09
I'm good with my second edition copy. One of my favorite 2-player games.
Egg Shen's Avatar
Egg Shen replied the topic: #207583 31 Jul 2015 13:26
They posted a video on youtube. My main complaint about the google earth-ish board has been fixed. New board looks great for a fantasy adventure game. Movement is still roll and move....combat. Well, combat is, wait for it....token based. Yep, POG combat. OK then. Gonna need to see a rulebook folks! On a positive note they make character development seem pretty open, which could be great. We shall see...we shall see.

Ken B.'s Avatar
Ken B. replied the topic: #207596 31 Jul 2015 14:07
No dice for combat? No buy. Sorry, FFG.

In Fury of Dracula I'm ok with it because the dice system was something that gave a little variance to the rock/paper/scissors system they had going. But tokens for Runebound combat? Get dafuq out of here. I'll keep my second edition, thanks.
Michael Barnes's Avatar
Michael Barnes replied the topic: #207598 31 Jul 2015 14:21
Oh, so the game will no longer be watching other people roll a D20 hundreds of times?
The*Mad*Gamer's Avatar
The*Mad*Gamer replied the topic: #207599 31 Jul 2015 14:22
Funny how the Dice Tower never knocks FFG, hmmmm
Ken B.'s Avatar
Ken B. replied the topic: #207604 31 Jul 2015 15:06

Michael Barnes wrote: Oh, so the game will no longer be watching other people roll a D20 hundreds of times?



Well, now we'll just watch two of the players fiddle and fumble with tokens repeatedly, then consult a chart over and over again. I'm not sure that's better.
Michael Barnes's Avatar
Michael Barnes replied the topic: #207605 31 Jul 2015 15:09
If there were an infomercial for the new Runebound, it would show 2nd edition being played in black and white footage, with the players having an EXTREMELY HARD TIME with rolling the dice and being really frustrated. Then cut to 3rd edition, with everyone flipping tokens or whatever. IN COLOR.

When will these game designers learn that the best combat resolution is punching each other in the face until someone passes out.
Ken B.'s Avatar
Ken B. replied the topic: #207607 31 Jul 2015 15:17

Michael Barnes wrote: If there were an infomercial for the new Runebound, it would show 2nd edition being played in black and white footage, with the players having an EXTREMELY HARD TIME with rolling the dice and being really frustrated. Then cut to 3rd edition, with everyone flipping tokens or whatever. IN COLOR.


Don't forget the red ex and the blaring air horn over the old footage. Also make sure that one of the players angrily blows the bangs out of their face, grimaces and shrugs.
Josh Look's Avatar
Josh Look replied the topic: #207613 31 Jul 2015 15:47
Why is there a Buffalo Wild Wings banner behind the dude at 0:48?

I cannot stand Runebound, nothing about this video really sold me on a new version.
Ken B.'s Avatar
Ken B. replied the topic: #207615 31 Jul 2015 15:57

Josh Look wrote: Why is there a Buffalo Wild Wings banner behind the dude at 0:48?

I cannot stand Runebound, nothing about this video really sold me on a new version.



Well, you can fumble with tokens while you gently jiggle your balls.

Still interested?
Michael Barnes's Avatar
Michael Barnes replied the topic: #207617 31 Jul 2015 16:03
Why are we wasting time on this, where is the Loopin' Chewie coverage.
Josh Look's Avatar
Josh Look replied the topic: #207618 31 Jul 2015 16:05

Ken B. wrote: Well, you can fumble with tokens while you gently jiggle your balls.

Still interested?


Well, when you put it that way...
Space Ghost's Avatar
Space Ghost replied the topic: #207619 31 Jul 2015 16:06

Josh Look wrote: Why is there a Buffalo Wild Wings banner behind the dude at 0:48?

I cannot stand Runebound, nothing about this video really sold me on a new version.


I noticed that too and thought it was weird. The video about put me to sleep....
Egg Shen's Avatar
Egg Shen replied the topic: #207621 31 Jul 2015 16:10
The main thing that struck me about the FFG staff was just how young they all appeared. There ain't nothing wrong with that. But they all came across as these baby faced gamers. None of them seemed comfortable on camera.

I'd much rather see a marketing guy talk about the game than hear from the designers/creators. Rule #1 of any video content....don't be boring.
VonTush's Avatar
VonTush replied the topic: #207624 31 Jul 2015 16:31
They're not tokens...They're two sided dice.

Actually it looks kind of interesting - At least I won't dismiss it out of hand (especially since I sold all my old 2nd stuff in anticipation of 3rd). It reminds me of the way Mr Jack Pocket determines what actions are available for the turn by tossing a handful of two sided dice into the air. At least it looks more engaging than rolling dice, adding modifiers then looking at numbers dozens of times. And quicker than setting up and playing a separate mini-game.

As far as the video goes, well that's just the results of planned marketing. Can't spoil any details because other promotional materials rely on that reveal later.

Rule #2 of any video content is to reveal just enough to allow the fanatics to pause, transcribe and pontificate endlessly on what they see and what they thin it means.
Mr. White's Avatar
Mr. White replied the topic: #207629 31 Jul 2015 16:41
Why are all these (this, the warhammer quest, and the Fod) game promo videos showing dudes in front of computers? These all feel like promos for upcoming videogames.

Is this how games are designed now? Being hip at the computer?

EDIT: I'm not saying there's anything wrong with these dudes, but it feels so...sterile in away. I dunno. I guess I always go back to the GW guys smoking cigarettes and listening to Bolt Thrower albums as the way to put out designs with heart. I'm just getting old I suppose...
Space Ghost's Avatar
Space Ghost replied the topic: #207632 31 Jul 2015 16:42
Will there still be allies? Because that is Rule #1 of Runebound.
VonTush's Avatar
VonTush replied the topic: #207633 31 Jul 2015 16:50
Let's go to the tape!

**scans video***
Results are...Inconclusive.
Space Ghost's Avatar
Space Ghost replied the topic: #207635 31 Jul 2015 16:54
One fear would be getting rid of the allies is a superficial way to really streamline the game; however, I thought that was one of the more strategic parts.
Ken B.'s Avatar
Ken B. replied the topic: #207636 31 Jul 2015 16:56

Space Ghost wrote: One fear would be getting rid of the allies is a superficial way to really streamline the game; however, I thought that was one of the more strategic parts.



Allies always were the biggest thing that gave me the SNES RPG feel from Runebound. There was you, the main character, leading a party of shmoes of varying capabilities. By the time you tanked up at game's end, it was you and your crew versus the world.
Wetworks's Avatar
Wetworks replied the topic: #207653 31 Jul 2015 20:57
If it doesn't solo well I'm out. The only reason I was interested in Runebound 2.0 was that it was one of the better solo adventure games.