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Azul

Azul Board Game

Game Information

Game Name
Publisher
Year Published
Plan B Games

Azul was designed by the world famous, award winning game author Michael Riesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the royal Palace of Dvora. By carefully drafting the correct Quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process. Introduced by the moors, "azulejos" (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their King Manuel I, on a visit to the Alhambra Palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The King, awestruck by the interior beauty of the Alhambra, immediately ordered that his own Palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the royal Palace of Dvora.


Editor reviews

3 reviews

Rating 
 
3.5
Rating 
 
4.0
O
Rating 
 
3.5
G
Rating 
 
3.0
Nice abstract with pretty components, addictive feedback loop (try harder!) and a vicious streak two player. Retains a little too much of that "dry" abstract feel.
MT
#1 Reviewer 286 reviews

User reviews

2 reviews

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1 star
 
(0)
Rating 
 
3.0
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(Updated: April 29, 2019)
Rating 
 
3.0
It's easy to see why this has been all over the place. It's a beautifully designed game. It presents itself as a quick, light, puzzle game, when in fact there's a good deal of depth there should you wish to explore it. It's a nice social game; you can chit chat and hang out while you play it. (It think the rules, though, are a little bit too fussy to make it appeal to non-gamers, though, but I could be wrong about that.)

For me, though, it just falls short. It's not particularly fun. While there's definitely strategy to be had, and the other players do matter, it didn't really feel like I was doing much of anything interesting. I'm just not into abstracts that much. I like Qwirkle, I like Ingenious, and I like Azul, but neither of the formers are games I own or feel compelled to request, and neither is the latter, as attractive as it is.
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Rating 
 
3.0
Fun to play, even when losing. I wish I knew how to win this.
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