Game of the 7-week campaign in 1600 in fuedal Japan as various factions compete to become the dominant daimyo or Shogun - ruler of all of Japan.
In this game you must field an army, must also cultivate their loyalty so that they follow your faction into battle. In reverse, you can secure defections from your opponent. Thru cards, you increase the motivational level which impacts combat. ~5000 men per block, 0.5week/turn. Designed by Matthew Calkins.