Reviews written by Count Orlok
This game has become a chore to play. While it evokes some of the themes of the Zombie genre, it falls short with its faceless characters, identical teams and repetitive game play.
I really wanted to like it, but couldn't even come close.
Too dependent on the group you play with for it to be any lasting fun. At that point, why not just play werewolf?
To comment briefly...
The game is quick and easy once every player is familiar with the rules. I don't suggest playing with 6 for the first time without a veteran to hold hands along the way. With veterans, and 6 veterans at that, the game can fly very quickly. Games can fly by in 4-5 hours if analysis paralysis is kept to a minimum, and each player is well versed in the rules. The rules are long, but not complex. There is a lot to know, but it isn't difficult or full of holes. It is all very intuitive, and is also a blast!
My only complaint, is that I fear the competitive abilities of the Papacy. I have yet to see them do well, let alone win.
This game really boils down to Risk. I hate to make the comparison, as it usually is terribly incorrect, but in this case, that's all that can really be said about the game. The artwork is decent (did I mention cleavage?) but it has little thematic connection to a generally boring game.
I wouldn't recommend it as anything other than a beer and pretzels game. Only if there was a lot of beer involved.