Reviews written by Matt Thrower
I know nothing about Drizzt, so the thematic elements of this are somewhat lost on me. And that's key - there are sacrifices made here in gameplay terms to up the theme and narrative, which totally bypass me. It's still good fun though, and I particularly like the competitive adventures, but for me it's the weakest of the three adventure system games. But if you love Drizzt, you might well feel the opposite.
Sold medium-light card game that bizarrely manages, with the help of some clever mechanics, cool art and flavour text, to actually feel more like Blood Bowl that Blood Bowl does. It's biggest fault is a nasty tension between wanting to analyse and the desperate need to keep the game playing quickly. Once you've overcome that, which may take a few games, it's a delight.
A sublime mix of strategies make for a truly gripping game which can take years to master. This is the multiplayer conflict game that avoids all the issues that usually plague multiplayer conflict games. The more I play this the better it gets - but beware the absurdly long play time!