This week my review is over at Miniaturemarket.com, and it's the new Dungeons & Dragons Adventure System title- Temple of Elemental Evil. Aside from that Magic/Heroscape thing coming out later this year, this was my most anticipated release of 2015. And I have to say that even though I really love it, it is a disappointment. This was a great opportunity to gently nudge the system toward a "2.0" stage. The new campaign rules are great and there are a lot of elements I wish were in the past games, but it comes across as a "1.5" version. The scenarios, for example, are much simpler and really kind of same-y- get to tiles 9-12, fight the boss. The town scenarios are a great idea, but they're really kind of dumb interludes between the usual hack and slash fare.