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Battlestations!
and things like scanning and pumping engines were declared to be "gay".
I declare your group to be "a bunch of shit-eating cockfags". Arrrgh.
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pumping engines were declared to be "gay".
I...uh...guess that depends on how you pump the engines.
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Anybody know a place where you can buy this online? All I can find are the rulebook by itself (which doesn't do much good without the game) and some of the expansions.
This should be trickling back into online shops as its just now been reprinted. The reprint includes the new 1.1 rulebook, some new tiles (I believe) and some premade "ships". I don't know this for certain, this is what I've gleaned from reading about it online.
I'm about to take the plunge and pick up the minis for this--those cutouts are a bitch! My painting skills suck so I'll probably just paint the bases for their profession colors.
The game itself looks fantastic in terms of what it is--a RPG/boardgame hybrid. Hopefully it avoids the pratfalls of each--the "lack of adventure" feeling that boardgames often give, but the "lack of rigid, defined structure" that so many RPGs suffer from.
Of course, "The CO gives us orders" is only one step of magnitude removed from "You're all having a drink at the inn when a King's messenger comes bursting into the tavern..."
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Takes a little knowledge of the system to write your own scenarios, but I don't think it'd be any harder than GMing any RPG.
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- Count Orlok
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Heh, we just played Battlestations today again and we had a blast. I played my engineer again and of course it looks like the marine was having more fun, but after all everybody is moving around a map and rolling dice. What could be wrong with that?
I don't know, it sounds like a good time to me. After further discussion amidst our game group, it sounds even less likely that it will get played. I'm very disappointed - but I may be able to whip up another group to play.
Has anyone heard what tiles the new edition includes? I just got the 1.0 edition, so I'm not in a terrible risk to upgrade, especially since I don't have a single module yet.
I also plan on jumping into the minis someday, but that all depends on whether I can play it or not!
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Battlestations has so many amazing thing about it, but the end result is pretty clunky.
Turns go so very slowly, and the ship seems as if it is crawling through molasses.
My big problem is steering the ship. That requires:
Engineers to pump the engines.
The pilot to make a roll to turn the ship.
An increase in instability in the ship which requires a second (and /or third) roll to stabilize the ship.
All that to turn your ship one hexside.
They manage to add a lot of detail to allow a massive spectrum of events, but they forgot to then go back and take out the stuff that wasn't fun.
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- Michael Barnes
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It's a good concept overall, even though I think it really is more of an RPG. If it were released in the 80s (where it belongs, frankly) then it would have been sold and purchased as an RPG. It may be that not enough of the RPG was cut out of it or that they just somehow managed to leave the crappy, boring RPG parts in while taking out the good ones.
At any rate, I think the game's a dud and I won't be bothered with a new edition. I think that little SUCKING VACUUM game is a much better option.
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- Michael Barnes
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- Michael Barnes
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- Count Orlok
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