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Has anyone tried Dead of Night?
05 Sep 2008 08:51 #10990
by billyz
Has anyone tried Dead of Night? was created by billyz
It's a game that Matt mentioned ina a geeklist he has going over at that other sight. A good looking, print n' play, cooperative, Zombie game? Umm, fuck yeah?
I've never printed out any freaking game due to my cheapness (*cough* and laziness too*cough*), but this is really giving my frugal nature a run for its money.
I've never printed out any freaking game due to my cheapness (*cough* and laziness too*cough*), but this is really giving my frugal nature a run for its money.
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- metalface13
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05 Sep 2008 19:05 #11011
by metalface13
Replied by metalface13 on topic Re:Has anyone tried Dead of Night?
I downloaded the files, read the rules but never printed it out nor played it. Sounds good though. Then I forgot about it and bought Last Night on Earth, which is also good.
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- Dr. Mabuse
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- Ambassador of Truth
05 Sep 2008 23:46 #11021
by Dr. Mabuse
Replied by Dr. Mabuse on topic Re:Has anyone tried Dead of Night?
I love this game. This is the only game that comes close to reproducing the thrills and "OH SHIT!" factor that's been missing from every other zombie title that I've played.
No human controlled zombie master, all zombies move towards the closest target. You can fight and move out of turn. Combat is simple but makes total sense. ( 1 zombie near you suffer -1 modifier, have a buddy next to you and said zed +1, both are cumulative modifiers. The more zeds the more fucked you are.) You can throw molotovs with spreadable fire and collapse rooms from explosions. You can even do PVP ('tho not advisable).
The downside is that it gets to be terribly fiddly by mid-game. And the "you can do anything" nearly breaks the game. I've been writing a review off and on for the past few months, maybe this is what i need to shit and get off the pot.
No human controlled zombie master, all zombies move towards the closest target. You can fight and move out of turn. Combat is simple but makes total sense. ( 1 zombie near you suffer -1 modifier, have a buddy next to you and said zed +1, both are cumulative modifiers. The more zeds the more fucked you are.) You can throw molotovs with spreadable fire and collapse rooms from explosions. You can even do PVP ('tho not advisable).
The downside is that it gets to be terribly fiddly by mid-game. And the "you can do anything" nearly breaks the game. I've been writing a review off and on for the past few months, maybe this is what i need to shit and get off the pot.
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07 Sep 2008 15:15 #11047
by billyz
Replied by billyz on topic Re:Has anyone tried Dead of Night?
My buddy Dominic, who works in the video game industry,is a Zombie nut. Every year he throws these kickass halloween parties where he decks up the house, and plays all these cheezy 80's and 70's horror flicks-- you guessed it --- zombie flicks make up a major part of the rotation.
Anyway, last year I brought Last Night on Earth and it was a hit. I'm thinking if I show him Dead of Night to him in time that he's crazy enough to make up a scenario just for the party.
I haven't read the rules yet, but it seems newb friendly.
Anyway, last year I brought Last Night on Earth and it was a hit. I'm thinking if I show him Dead of Night to him in time that he's crazy enough to make up a scenario just for the party.
I haven't read the rules yet, but it seems newb friendly.
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