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Weekly Trash - BattleLore
- ChristopherMD
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- Road Warrior
I was probably a victim of my own high expectations here. I was so excited to try this game, that I was probably setting myself up for disappointment. Luckily, the disappointment didn't happen until a couple dozen games in. Which means I had a great run with this game.
One of the best rule books I've ever read. It's clear and concise and illustrated and answers all your "yeah but..." questions. Very high quality pieces and such as well.
I love the gradual ramp up in rules to introduce you to the game's many rules regarding different units, terrain, and eventually lore (magic spells). My fiancee and I LOVED our first 20 games of this. After that, we were hungry for more so we started mixing in the monsters quite a bit which has mixed results (the spider is lots of fun but the hill giant is sort of overpowered and the earth elemental makes no sense to us).
Battlelore mostly suffers from having some of the worst expansions I've ever seen for a game. The ONLY good one was for Epic battles (and NOT for making them multiplayer-playable, which is HORRIBLE), but for expanding the battlefield to twice the size and making the rules more exciting and engaging. Those epic battles are MONEY. However, Call to Arms and all the other expansions are REALLY bad. I received 4 of them as a birthday present and exchanged them for other board games cuz I know how bad they were.
Battlelore is a great game in the beginning (like Shadows over Camelot) but eventually wears VERY thin after a couple dozen games.
Weekly Trash is a series of discussion threads in the F:AT forums. Each week a comment from the recommendations database is highlighted here. Don't be shy about posting further comments, questions, answers, funny stories, pictures, "this game sucks", or anything else related to the game.
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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- metalface13
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- D10
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The first couple of games were pretty good, but now it doesn't really do anything for me. I've been half-heartedly trying to get rid of it for a while now with no success.
I wonder what FFG will do with it? I've heard rumors they're working on the Heroes expansion.
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That about sums up my feelings towards the game. It could have been very cool if had been more towards CC:A than M44, but it just didn't pack enough punch to keep me interested in the 3 or 4 games I've played.
Anyone want my copy? Includes earth elemental and hill giant.
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- Cranberries
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- D10
- Don't give up.
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- metalface13
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- D10
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It's all they will ever need.I thought I could lure my sons into playing with the minis but they are happy with Heroscape.
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I have my little used copy for sale, but unfortunately noone seems to want it.
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I, too, bought into the BL hype, and although I got about eight games in on it, most online actually, I traded it and the promo minis away pretty early. Even though I like-to-love all of the other C&C games, BL seemed bloated in rules and conceit. The minis were OK but required a fair bit of (easy enough) work out of the box to unbend them. Trying to pick out units in a largely undifferentiated mass of gray plastic was no particular fun, especially considering I'm legally blind. The monster rules never seemed well developed; if I recall correctly, even the rulebook admitted that they were just "fun" and "theme." Adding Lore onto a system that already uses cards and dice creates a bit more chaos than even I care for. My board was warped fairly noticeably. Throw in the setup/breakdown time, and I'd rather play any of the other C&C games first--and maybe twice in the time of one BL game. And all this on top of DoW not living up to the blister-pack-expansion promise, which seemed like a really cool way to build varied armies.
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-Will
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Burned out on Battlelore a little over two months ago, around the same time I started playing Heroscape, which blew it out of the water. Been playing a lot of Descent lately, and I've come to realize how much better some of the other games out there are, in terms of theme at least.
Played a couple of games of Battlelore this past week, and I realized where Battlelore fits, in my mind at least - it's a simple wargame that doesnt get bogged down by the rules, unlike Descent.
Still hoping FFG improves the theme though, everything feels flat and bland in Battlelore.
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