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Return of the Heroes or Prophecy
- Matt Thrower
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I'm not totally sold on games of this type (as anyone who reads my posts around here will know). However I feel the need, for the sake of completeness if nothing else, to have a modern RPG style boardgame in my collection.
Question is, which? And why?
Anyone want to pimp their favourite for my amusement and edification?
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- Michael Barnes
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RETURN OF THE HEROES is really more like MERCHANT OF VENUS than an RPG game. It's very, very similar in a lot of ways except there are random fights and your pickup/deliver locations (called "quests" in this game) vary from game to game. There's more upgrading equipment and advancing levels but fundamentally it's a route planning/PU&D game at the end of the day. But it's a damn great one, and despite the general lack of interaction and fairly non-competitive play, it really creates a strong sense of atmosphere and more than anything else it's just fun to play. It really does remind me of a dramatically slimmed down Richard Hamblen game- it's very similar to MAGIC REALM in a lot of ways as well, or even SORCEROR'S CAVE/MYSTIC WOOD ramped up a bit. The expansions are great overall, definitely recommended.
PROPHECY is much more of a descendant of TALISMAN. You move around a board, draw random encounter cards, and roll dice trying to get to the ultimate finale, which in this game finds the players breaking through to another dimension to fight bosses and get ahold of these super artifacts. Then, if you play by the original rules, you go around slaughter the other players. It adds a lot of detail to the TALISMAN formula, there's guilds you can upgrade at, more control over movement, random global events, and even some nasty cards to hit other players with. It doesn't feel particularly RPG-ish either.
I still think paragraph games are really closer to what an RPG board game ought to be...TALES OF THE ARABIAN NIGHTS, of course, or ARKHAM HORROR- it's really a paragraph game but the paragraphs are broken out into cards.
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- Mr Skeletor
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If your kids were older I would say get Return of the Heroes as a family game.
Although it isn't a fantasy theme, I would recommend Arkham Horror as the current best "modern RPG style boardgame." I think that it is deep enough to satisfy for many plays, and the cooperative play can make it very interesting depending upon who you play with.
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Arkham Horror is the most interesting because of the subject matter and bits but it’s also cooperative. I’m not a huge fan of cooperative games even if I just made a trade of Princes of Florence for Arkham Horror.
Return of Heroes is a fun game and my 11 year old daughter Ghost and I have enjoyed it. Ubarose gave Return of Heroes to my daughter for her birthday.
I never played Runebound. Actually I’m interested in hearing the plus and minus of Runebound. Being a Wallace fan I’d like to try this some day.
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Arkham Horror is the most interesting because of the subject matter and bits but it’s also cooperative. I’m not a huge fan of cooperative games...
It's the cooperative aspect that really makes it feel like a RPG. The most interesting thing about RPGs, and what I believe makes them games rather than improvisational theatre without an audience, is the cooperative problem solving. The biggest factor in determining whether you win or lose at Arkham Horror is group dynamics. If a player is being a dick or an idiot, your probably going to lose. Same with RPGs. One person can make the entire game crash and burn. On the other hand, if you have good group dynamic, you're generating ideas, solutions, tactics, everything is clicking, then it's really exciting.
Prophecy is a good game, but it doesn't feel like an RPG. It's got a fantasy theme, but that doesn't make it an RPG style boardgame. Just because you get a card with a name on it and some stats doesn't make it an RPG style game either. You get one of those in Cosmic Encounter. It hardly feels like an adventure game to me. It's like there is so much game it gets in the way of creating good narrative. Does that make sense? I played it just two days ago. Had fun while playing, but I couldn't tell you now what happened. However, I can still remember the exciting bits of the game of Arkham Horror we played in August.
I'll bring Runebound with me in May.
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- metalface13
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Prophecy is a much better version of Talisman, though I haven't checked out the 4th edition. It gives you more control of where you're going, how you're leveling up. It is competitive, but in most of my games the players don't interact much besides racing to get the good encounter cards. Also, I haven't seen many close games. Once one player starts getting artifacts they just keep rolling through the next ones while the other players desperately try to get their characters powerful enough to keep up.
I enjoy Arkham Horror's co-op nature which really adds to the RPG feel and it does have a greater narrative. I also enjoy the change in setting and theme. Nothing beats being a private eye or gangster shooting cultists and other dimensional beings with a .45!
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Prophecy I give a resounding "meh."
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- Matt Thrower
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I wouldn't recommend either to you. I think your your assessment of both would be "fun but ultimately not deep enough to remain satisfying for long."
Thanks for the input, everyone. I quoted Ubarose because this is what I've always suspected I'd think about these games and partly why I've always avoided them. So far you've all managed to put me off either game

If your kids were older I would say get Return of the Heroes as a family game.
Interesting thought. But I've only got one so far, and my partner is never, ever going to play Return of the Heroes.
Although it isn't a fantasy theme, I would recommend Arkham Horror as the current best "modern RPG style boardgame." I think that it is deep enough to satisfy for many plays, and the cooperative play can make it very interesting depending upon who you play with.
Oh lordy, I keep coming back to Arkham Horror. I'm so, so tempted but I've forgone it so far for two reasons. Firstly no-one I regularly game with, amazingly enough, will dig the theme at all. Secondly my general experience with co-op games is that they suck, big time and usually end up with one player telling everyone else what to do. The last couple of times I played Knizia's co-op LotR game (after beating it on the second try) we ended up fighting over who got to finish the game in possession of the ring just to try and inject some life into the thing. Needless to say, Sauron ate our little hobbit souls

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It’s easy to forget you’re working together in Arkham Horror until somebody like Uba yells out “Dan stop shopping at the store and go close some damn gates.”
See, we played that game 5 - 6 months ago, and you still remember details. I think that's an idication of a good game.
However, I think Matt is correct. He probably doesn't have the right group to play Arkham Horror. Sounds like he has BOTH dicks and idiots.
Matt, if I were going to recommend a fantasy adventure game to you, I'd have to go with Runebound. I believe that you once said that you liked the risk manegement aspects of AT games, particularly when there are choices about which risks you take and the means to mitigate those risks. Runebound does this very well. You can choose when to fight, and the level of difficulty of the fight. The greater the difficulty the greater the reward. Runebound does this better than any of the other games of this type. Your rewards allow you to level up (mitigate risk) and enables you to have progressively more challenging encounters that yeild greater reward, allowing you to level up. etc. Prophesy, Return of the Heroes, even Talisman essentially has only a two tier system - the bosses, and everything else. In these games, on your first turn out you could encounter something really tough, at the end you could start pulling the putzes. That's the eternal complaint about these games.
Also, it sounds as if Matt plays with a very competitive group. I think Runebound does well with highly competitive players. There is the race aspect, but also there is motivation to go and beat on each other.
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- Mr. Bistro
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As for Return of the Heroes--that thing can be had on the cheap. I just got one (played once) from eBay for under $20 shipped. BGG had similar prices in the marketplace.
That said, I'm looking at Descent and Runebound myself. Word on the street is that Descent is lacking in the character development area, but this is largely corrected with the new expansion. Runebound is a race game, but it looks like a blast.
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- Mr Skeletor
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