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Siege of the Citadel to be reprinted
More info her: www.modiphius.com/siege-of-the-citadel.html
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a) buy the used copy for $50.
b) wait for the new edition and pay... let's say $75-$100.
c) buy neither because it's over-rated and/or dated.
I know very little about the game except that it's been on the fringe of my awareness for many years as something I might enjoy, being a HeroQuest fan as a kid.
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- hotseatgames
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- Michael Barnes
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I dunno, the last time I got into it, I was not as impressed as I was back in the 90s. I actually thought it was kind of lame. Thinking about where the game stands now, there are so many other games descended from it or like it on the market that the cache it once had has evaporated. I mean, you can throw a stone at Kickstarter and hit five games like it on the ricochet. I guess if you're really into the setting (Rilyen, represent) then it has that as a differentiator...but otherwise, I can't see pursuing it over some of the more recent, better games out there right now.
Space Crusade, now that's a different story. That game is still awesome and it remains one of the best mass market-style dungeoncrawlers. I prefer it to Heroquest.
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bfkiller wrote: Someone locally is selling some gently used copies of Siege of the Citadel for $50. What would you do? (Meaning, "what do you think I should do?")
a) buy the used copy for $50.
b) wait for the new edition and pay... let's say $75-$100.
c) buy neither because it's over-rated and/or dated.
I know very little about the game except that it's been on the fringe of my awareness for many years as something I might enjoy, being a HeroQuest fan as a kid.
Option B. As fun as the original was, it was horribly unbalanced at higher levels - often degenerating into a race among the corporation players to kill the highest point value monsters - and tactically it was too simple unless you added rules from the PnP-only expansion. In addition, some of the missions were borderline - if not outright - broken and others weren't that interesting. It also should probably be played with 4 or 5 boisterous ameritrash cutthroats to get the full effect.
That being said, the fact this game has a rotating OL player is brilliant and puts it in a class by itself in the one-versus-many genre, and the theme of mistrustful cooperation (a key aspect of the Mutant Chronicles fluff, FWIW) is also very well-implented and reinforced by the game's mechanics. IMO it's definitely still worth playing but I think $50 is a little too much.
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- SuperflyPete
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I'm with Mike....Space Crusade is one of the few games I'd dump 100$+ into.
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There wasn't a lot of time for playtesting, and the component counts were locked. What he managed was a miracle, but could definitely be better.
Space Crusade is definitely better than Heroquest, but I'm not sure I would place it over Citadel. There are a couple of standout missions like the Dreadnought Factory in the expansion. SC is DEFINITELY outdated (The story missions in Imperial Assault blow it out of the water), while we can still hold up the co-petitive missions and campaign systems from Siege of the Citadel.
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- metalface13
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- Michael Barnes
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- southernman
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You can have mine ... when I'm stone cold.SuperflyTNT wrote: I like the game, but I don't like it $100 deep.
I'm with Mike....Space Crusade is one of the few games I'd dump 100$+ into.
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