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All Things Cthulhu Wars
Doesn't look like the shipping scales well. Shipping for three items was $39. For God's sake I hope they aren't going to make me purchase these each day with selected releases and pay shipping 4 times ffs.
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One of these days I may convince myself to pick up the base game, but the availability of everything else is just barf. If I decide I like it and want the rest, I'm just gonna wind up SOL, and that's kinda discouraging.
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I have none of the thick punch-board components such as the player boards, doom track, etc. Do I buy them all now from Petersen Games for $20 (and $17 shipping!) or do I wait for Onslaught 3 to get the Great Cthulhu updates? Do you think updated player boards will even be available then?
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- Michael Barnes
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I just got the GOO pack 2 and noticed that the printing on the thick board that came with it was not as clear as the thin card that came with my O2 base game.
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I just wish Orcs Must Die was just as good. Hopefully God's War is up there as well because those would be two expensive losses in the back of just Sandy's name.
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Nagajur wrote: Cthulhu Wars is my favorite game, but the balance changes are slightly disturbing.
Why is this?
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2) They vocal majority indicated that the Tcho Tcho were broken and it was not via some slick combination. Even amateur players seemed to be having an easy time. As Barnes noted, Sandy gave a strategy guide and a Nerf in 48 hours.
3) I( the sky is falling scenario) don't want the factions to be constantly nerfed. It's not a video game. It requires mocking up components, waiting for print, or memorization (easiest and most error prone) to absorb change. I don't want to keep track of which version of the rules are in play. It also requires a small investment in the meta.
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- Michael Barnes
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Those investigators are where it is going to go off the rails. The game was not designed for that kind of thing or concept. Which is why they are offered as a free stretch goal and not a buyable add-on.
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Nagajur wrote:
3) I( the sky is falling scenario) don't want the factions to be constantly nerfed. It's not a video game. It requires mocking up components, waiting for print, or memorization (easiest and most error prone) to absorb change. I don't want to keep track of which version of the rules are in play. It also requires a small investment in the meta.
It doesn't require any of that, though. You can play the game the way you've always played it, and if you don't like the factions as is, change what you like. As you said, it's*not* a video game, you're not forced to use any "patch." The rules of any board game are what you want them to be. If Tcho Tcho is forever broken, don't play with them. If you like Cthulhu as-is, use him as-is.
There is nothing less in the spirit of Ameritrash than hand-wringing over a "meta" for a board game that like maybe 10,000 people own, if that, and of which there's no competitive scene.
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Cthulhu was buffed.
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Stonecutter wrote:
Nagajur wrote:
3) I( the sky is falling scenario) don't want the factions to be constantly nerfed. It's not a video game. It requires mocking up components, waiting for print, or memorization (easiest and most error prone) to absorb change. I don't want to keep track of which version of the rules are in play. It also requires a small investment in the meta.
It doesn't require any of that, though. You can play the game the way you've always played it, and if you don't like the factions as is, change what you like. As you said, it's*not* a video game, you're not forced to use any "patch." The rules of any board game are what you want them to be. If Tcho Tcho is forever broken, don't play with them. If you like Cthulhu as-is, use him as-is.
There is nothing less in the spirit of Ameritrash than hand-wringing over a "meta" for a board game that like maybe 10,000 people own, if that, and of which there's no competitive scene.
People keep making this argument, but it just doesn't sit right with me. I don't want to "make it the way I like it." I am spending $1000 so I don't have to do that shit. Why would there be changes if something wasn't wrong?
I am speaking of the meta as in anything other than playing the game such as having to follow Cthulhu Wars on bgg to learn about "balance changes." I am not talking about meta as in a CCG.
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- Michael Barnes
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