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Betrayal at House on the Hill LEGACY
- hotseatgames
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This idea excites me, since it's one of my all-time favorite games, and the chance to escalate its insanity over multiple plays is intriguing.
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- Michael Barnes
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- Mountebank
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I like the legacy concept in general, but it seems like a poor fit for this game.
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- Space Ghost
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- fastkmeans
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- hotseatgames
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hotseatgames wrote: They have said that each player is essentially a family, and you may age if you survive or become a descendant. The game takes place over decades, with your family evolving based on past exploits.
Okay, that actually makes sense and sounds cool. But is the house going to keep changing shape over the course of the campaign?
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- Cranberries
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- Don't give up.
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- SuperflyPete
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- Salty AF
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Is “ Legacy “, as a mechanic, patented?
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Shellhead wrote:
hotseatgames wrote: They have said that each player is essentially a family, and you may age if you survive or become a descendant. The game takes place over decades, with your family evolving based on past exploits.
Okay, that actually makes sense and sounds cool. But is the house going to keep changing shape over the course of the campaign?
Sounds like they're going the Castlevania method where Dracula's castle appears every 100 years and someone from the Belmont clan has to go in and show him what's up. And since it's a magic castle, the layout changes every time.
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ufe20 wrote:
Shellhead wrote:
hotseatgames wrote: They have said that each player is essentially a family, and you may age if you survive or become a descendant. The game takes place over decades, with your family evolving based on past exploits.
Okay, that actually makes sense and sounds cool. But is the house going to keep changing shape over the course of the campaign?
Sounds like they're going the Castlevania method where Dracula's castle appears every 100 years and someone from the Belmont clan has to go in and show him what's up. And since it's a magic castle, the layout changes every time.
Usually a legacy game involves permanently altering the game components, or at least the map. What would be the legacy aspect of this game aside from characters sometimes surviving from one game to the next?
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