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June 24, 2022
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Turing Board Game Review

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We Can Play Board Game Review

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June 13, 2022
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June 09, 2022
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June 07, 2022
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June 06, 2022
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Synchronized Board Game Review

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June 03, 2022
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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about the latest and greatest AT, and the Classics.

John Company

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30 Jan 2022 11:34 #330265 by Msample
Replied by Msample on topic John Company
While its true that a small "hardcore" group can go off on a tangent/rabbit hole, at the same time they are also just as likely to unearth those same edge cases etc and polish it up. Ideally you want to have them go at it then pass it off to a separate blind group at the end to make sure it passes the sniff test. Lord knows Cole has had enough time and input by now.
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30 Jan 2022 11:41 #330266 by Gary Sax
Replied by Gary Sax on topic John Company
We helped bitch enough about VP awarding "most of" cards to get rid of them, so...

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30 Jan 2022 12:44 #330270 by Not Sure
Replied by Not Sure on topic John Company
I'm not one to put a lot of faith in "box size" as a proxy for "game quality", but I think both JC and Pax Pamir are major improvements over what was done in their first editions. Pax Pamir more by Cole being a more accomplished designer, because the game could probably still fit in a Sierra Madre square box.

But JC in its current form really wouldn't fit under the 1000g hard limit that Phil required for the first edition, even in a no-frills fashion. And I think not literally designing to a weight limit helps.

Both of the Wehrlegig releases definitely have some design indulgences, but I think they make nice, coherently styled games.

I'll definitely concede that the Pax Renaissance reprint feels overdone. I bought it, but mostly it just feels big and ugly compared to my earlier edition. Not one of my happiest purchases after the fact.
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30 Jan 2022 13:04 #330271 by JoelCFC25
Replied by JoelCFC25 on topic John Company
I don't feel worried about anything, it was just interesting to see their own self-awareness about the "high on our own supply" potential. Honestly I've no idea which way it'll go, and it will take awhile to get a sense of it. With the people involved it's more likely than not that they've hit it out of the park!
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30 Jan 2022 17:11 #330276 by Gary Sax
Replied by Gary Sax on topic John Company
I don't feel worried partly because I've played near final and think it's really good, lol, beta testing amirite.

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30 Jan 2022 18:32 #330281 by Msample
Replied by Msample on topic John Company
Yeah I wasn't saying they had to keep within the extremely tight box limits that the old Sierra Madre games had but PR was too much IMO. I think Pamir 2.0 is the sweet spot both box wise as well as footprint wise. Besides the bigger box and ridiculous player boards, I didn't care for the new colors in PP 2.0 for the rooks, knights, and bishop pieces.

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