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Talisman w/ Reaper: Need Best House Rules
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the_jake_1973 wrote: Put it away and play Relic instead.
Wise guy! I don't own Relic.
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- ChristopherMD
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the_jake_1973 wrote: Put it away and play Relic instead.
Last time it was Runebound. lol
therewillbe.games/forum/10-ameritrash/19...se-rules-or-variants
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- SuperflyPete
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- Salty AF
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ChristopherMD wrote:
the_jake_1973 wrote: Put it away and play Relic instead.
Last time it was Runebound. lol
therewillbe.games/forum/10-ameritrash/19...se-rules-or-variants
Thanks!
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- Posts: 1897
- Thank you received: 1268
ChristopherMD wrote:
the_jake_1973 wrote: Put it away and play Relic instead.
Last time it was Runebound. lol
therewillbe.games/forum/10-ameritrash/19...se-rules-or-variants
I think there is room for both schools of thought. LOL
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SuperflyTNT wrote: Actually, we only use one house rule with this mix: the person to reach the Crown wins. No slow burn of attacking enemy PCs.
This! We've made exceptions on this several times during play, the game's just very robust allowing this kind of flexibility. For example, if there's another character already in the inner zone, then the player can try to beat the character on the crown. Skip the turns of other players.
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- Always use the Reaper
- Only ever mix in one expansion at a time. The flavor comes out quite a bit more.
- If playing with more than three; lower the amount of trophies required to gain strength/craft to 5.
- When using the Warlock quest cards, do them randomly. Don't let people pick as per the rules.
- When drawing characters I usually give people 3 and let them choose which one they want.
- Always use the fate tokens for re-rolls (remembering that you can't re-roll a die more than once).
Can't think of anything else that I would use with just the Base Game + Reaper.
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