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CMON's KS Hubris and Cthulhu and Madness
Chaz wrote: I watched a bit of the video playthrough they put up for this. I noped out about the time they explained that if you let Cthulhu get about halfway down the track, he shows up on the board, and you can shoot him in the face. As far as I'm concerned, if you design the system where an elder god can show up and then get banished by shooting him, you've kind of missed the point of the Lovecraft mythos.
I used to collect games based on the Cthulhu Mythos, before that segment of the hobby blew up to near-zombie horde proportions. Almost none of those games were based on Lovecraft's concept of the mythos. A game that really simulated a Lovecraftian tale of the mythos would be a slow-paced solitaire game with an abrupt, unwinnable endgame. Lovecraft didn't even like boardgames, though admittedly the pickings were slim during his lifetime. The reality is that most boardgames about the Cthulhu Mythos are more accurately described as games inspired by the Call of Cthulhu rpg, where it is not unusual for characters to successfully shoot up lesser monsters and at least escape from the bigger threats.
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I really do need to pick up Mythos Tales. And I hope the two video games that are in development come out okay.
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jeb wrote: Everything can kill you. Except Mi-Gos. We treat those guys like piñatas.
You made me laugh. Then my officemate asked why I was laughing. I told her "Funny kitten pictures." Then she said, "Show me." So I had to say, "I lied. It was stupid geek stuff, involving monsters and piñatas." Then she gave me THAT look.
It's all your fault.
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Chaz wrote: I don't necessarily mind when a Lovecraft game lets you fight with monsters.
I’m at the point where I’m really irritated with it. It’s not like there’s a shortage of these pulpy Lovecraftian adventure games, but I can tell you what there is a shortage of that’s really damned close, and that’s Indiana Jones pulpy adventure games. I love Eldritch Horror, but I’d love it even more if it was that kind of IJ theme. Mechanically, it’s kind of perfect for it. We’ve got a mess of Euro games of varying quality and Fortune and Glory, which is a hot mess and too behind the times for my liking. How hard can it be to just leave Cthulhu out and let me rob tombs and kill Nazis for once?
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jeb wrote: Except Mi-Gos. We treat those guys like piñatas.
That is exactly what I call Mi-Gos when we play Arkham Horror. IIRC, I think Mi-Go were like that even in the original Chaosium edition of Arkham Horror, way back in '87.
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Josh Look wrote:
Chaz wrote: I don't necessarily mind when a Lovecraft game lets you fight with monsters.
I’m at the point where I’m really irritated with it. It’s not like there’s a shortage of these pulpy Lovecraftian adventure games, but I can tell you what there is a shortage of that’s really damned close, and that’s Indiana Jones pulpy adventure games. I love Eldritch Horror, but I’d love it even more if it was that kind of IJ theme. Mechanically, it’s kind of perfect for it. We’ve got a mess of Euro games of varying quality and Fortune and Glory, which is a hot mess and too behind the times for my liking. How hard can it be to just leave Cthulhu out and let me rob tombs and kill Nazis for once?
I blame Shia LeBeouf.
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