- Posts: 1773
- Thank you received: 2444
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Talk to me about space games!
I'd probably be playing about 50/50 solo/multiplayer, if that matters for recommendation purposes.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4370
- Thank you received: 5697
Next would be Tiny Epic Galaxies. It has decent thematics and is really easy to teach, especially to non-gamers if you're trying to snare relatives, etc. The fact that it's a dice game shouldn't be dismaying even for the Euro types, since there are many ways to both alter dice and take advantage of the rolls of others. There are detailed solo rules, too.
Third suggestion would be Star Trek: Ascendancy. It's a 4X game, but a pretty streamlined one and is positively dripping in ST lore, if you're into that kind of thing. For those averse to "wargames", you can easily win ST: A without firing a shot, depending on what faction you're playing. Sadly, no solo here, either.
Of the three you mentioned, my first pick would be Firefly, mostly for theme, but I haven't had a chance to play Outer Rim which everyone speaks very highly of around here.
Please Log in or Create an account to join the conversation.
- Posts: 1460
- Thank you received: 1206
Please Log in or Create an account to join the conversation.
- hotseatgames
- Offline
- D12
- Posts: 7177
- Thank you received: 6293
Neither of them are pick up and deliver. Theseus is all about setting up traps for your opponents, and Nemesis is like the movie Aliens, but everyone is playing as Burke.
Please Log in or Create an account to join the conversation.
Reasons not to choose Xia is that it is a very generic sci-fi without a property behind it---I adore this about Xia, personally---it's fairly wristy in terms of dice, it's clunky mechanically at times, and it has a lot of random elements you need to accept if you want to enjoy it, though the expansion grinds down the worst of the dice randomness using new mechanics.
We just played it and I just wanted to play it again.
Please Log in or Create an account to join the conversation.
- san il defanso
- Offline
- D10
- ENDUT! HOCH HECH!
- Posts: 4623
- Thank you received: 3560
Please Log in or Create an account to join the conversation.
I’ve read that Empires of the Void II is also good, but I haven’t played it. It sort of reminds me a bit of Titan AE, players control worldships and there is pick up/deliver, battling and diplomacy.
If you like the Star Trek setting and can tolerate some poor component quality, then Fleet Captains is worth looking at.
Please Log in or Create an account to join the conversation.
- Sagrilarus
- Offline
- D20
- Pull the Goalie
- Posts: 8739
- Thank you received: 7353
Plays 1 to 12 players equally well
Please Log in or Create an account to join the conversation.
There was a time in which I would have said Firefly, but that time has come and gone. It does not value your time. You can spend a great deal of time, up to 45 minutes to an hour even after you’re an experienced player, just assembling your crew and gearing them up before taking on missions. One random event or a player moving Reavers on to you “because you’re there and I have to do it!” can rob of literally an hours worth of work. There was a time where I would say, “Well, that just how it goes in space,” but that’s a sorry excuse and it is not fun.
Xia is a little bit better but it still feels very much behind the times. It’s not quite as punishing as Firefly, but it does just kind of aimlessly meander around for most of its playtime. I kind of like it now but that’s only after adding in the expansion. That’s going to make an already expensive game even more expensive, and while it’s closest to Merchant of Venus in spirit, there’s no guarantee that you’ll like it. Thats because it does not make it easy for you to like it. This is a game that requires work. Lots and lots of work. The jury is still out on whether not it’s worth it for me to put the work in. It’s also exceedingly dry in terms of setting. Designing your ship is definitely the strongest point.
Outer Rim on the other hand is the best parts of the Star Wars universe in a box. It may not have any new mechanics, but c’mon, we’re all smart enough to know that new mechanics do not mean they’re fun. What is here works, it’s extremely intuitive, and the different career paths feel completely different from each other. Anyone who says the decks are too small for it to be interesting long term doesn’t know what the fuck they’re talking about. I’ve played it at least 12 times now, I’m still seeing encounters for the first time (they’re Arkham style with multiple locations on one card) and the market decks being small is actually a strength. You’ll need to hunt for that one perfect item you want, but if you’re deadset in it, at least it will show up by the end of the game. Most importantly, it does value your time. You’ll waste turns doing jobs that go south, but you won’t lose progress. It’s an absolute joy to play.
Please Log in or Create an account to join the conversation.
TWILIGHT IMPERIUM is a space game, right? I heard that's good.
I like ECLIPSE, but I think everyone here hates it. They're wrong, it's fun. It's like 3.5X because you don't really have to fight unless you feel like it. You are rewarded amply for losing. Different aliens play differently and some very much so. E.g., the game of everyone else is skewed when the Planta are in the mix. The economy management is amazing.
Please Log in or Create an account to join the conversation.
I'm a little surprised I'm the only person around here who was underwhelmed by Outer Rim.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- san il defanso
- Offline
- D10
- ENDUT! HOCH HECH!
- Posts: 4623
- Thank you received: 3560
charlest wrote: Everyone here doesn't hate Eclipse. It's by far the best space game for me.
I'm a little surprised I'm the only person around here who was underwhelmed by Outer Rim.
I was thinking about this recently. I feel like I played a different game than you did.
Please Log in or Create an account to join the conversation.
I love Firefly, but it is long, meandering, chaotic and swingy. Although, if you love Merchant of Venus, that might not bother you.
Xia reminds me a lot of Merchant of Venus, but is tighter and has fighting. It has a strong emphasis on outfitting and customizing your ship. But it didn't feel very "adventury." It's much more a pure pick up and deliver with some exploration.
Eclipse, Twilight Imperium and Star Trek Ascendancy are all really 4X games, and not adventury or pick-up and deliver.
Perry Rhodan: The Cosmic League (Z-Man) is a two player, 30 minute pick up and deliver that was inspired by Merchant of Venus. It isn't at all adventury. It's 100% pick-up & deliver and a little abstract, but might be something you would enjoy. It is out of print, but you can often find it used for $20 or less.
Please Log in or Create an account to join the conversation.