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Eclipse 2nd edition
I watched the Shut Up and Sit Down hyperbolic review (ah, I see, the best wargame ever) and the one thing I can say... this game is now an aesthetic nightmare from my perspective in a way the first edition wasn't really. The hexes look way too small to do detailed plastic and the cardboard and cube vibe from first edition remains for like tech chits and such but now clashes abominably with the huge new plastic trays, units, discs, etc. I do like that they're thinking so much about making useful inserts that function as trays and trackers, to be fair.
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Looks like I will be waiting until retail I guess.
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I'm *very* surprised they wouldn't supply an arstechnica reviewer a copy.
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- Erik Twice
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I checked it out on TTS last night and it addressed none of my issues I had with the first edition. One turn shaved off is a puzzling choice and the last two turns are still an absolute slog.
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Ah_Pook wrote: I'm curious to hear more critical takes on 2e, all I've heard is gushing so far basically. Specific from people who has issues with first edition, and how this edition addresses those issues. Basically everyone who has the game atm is people who loved 1e and thought $150 was a fair price for a new version (ie people who are going to gush about 2e), and with covid I'm guessing not maybe people who didn't buy it have had a chance to play it yet.
Yeah I am guessing most owners of 2nd E already liked 1st edition so they are a pre built in audience. Skeptics like myself are gonna wait to see what other skeptics say before thinking of buying it. At that price, it pretty much pre screens out fence sitters.
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It's been ages since I played 1st edition, so any balance issues are lost on me. And as I said earlier, one less turn did nothing for length or making the endgame any more bearable. The exploration mechanics are still dreadful, getting into combat just so you can fish for points still feels gamey, and while the one nice thing that I could have said about 1st is that the gamestate is very readable, that is not the case here as some of you already suspected.
Calling this a second edition is a stretch. Eclipse has always had legitimate shortcomings and this edition seemed content to ignore those criticisms and instead correct balance issues. I had to go look up the differences because while I playing, I only noticed the one fewer turn and my takeaway was no different from 1st. Given the step back in graphic design, I'd say this is the lesser edition, made for the brainless zombies who need that bloated box of KS pretty.
This is a deluxe edition, nothing more. If you're on the fence, the price tag should be proof of that.
Not surprised to see SUASD gush about it, I have yet to agree with them on a game that isn't a Euro. What is disheartening is that the Kool Aid is back on the table it seems and everyone is just going to ignore how poor huge portions of this game are.
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I'll be the first to admit that TI is a negotiation game in 4X clothing, and that many of its systems are also subpar. The difference is that it is best in class when it comes to negotiation, if not, very close to it, and the 4X elements, even if weak on their own, all benefit the negotiation core experience.
And for the record, I wanted to like this game. I wanted to like 1st, and I genuinely wanted this to be an improvement. But it isn't, and it's still an okay economic game and a bad 4X game.
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- southernman
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Have to agree, I only played Eclipse once and that was enough for me while happy to play TI3/4 any time.Gary Sax wrote: It does remind me that people who think this game is like a refinement of TI:4 baffle me now that I know a lot more about TI:4 from watching streams in the last couple months. The negotiation and above the table stuff *is* the game in TI:4, Eclipse is a really different type of game.
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- southernman
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That makes the amount I'm looking at dropping on an Etherfields late pledge look a bit better ... barelyErik Twice wrote: All I can say is that 150€ is an insane amount for any game.
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It's also worth mentioning that the new edition includes multiple expansion elements from the previous edition.
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