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× Talk about the latest and greatest AT, and the Classics.

Rainbow Six Siege gets a board game

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21 Feb 2021 16:17 - 21 Feb 2021 20:18 #319426 by hotseatgames
My inspiration for pretty much the entirety of SEAL Team Flix was Rainbow Six. In fact, when Pete first suggested we change from standard dice combat to flicking (the best decision of the entire development, which changed the course of the end result), I said to him "Rainbow Flix"! And he came back with SEAL Team Flix, and that of course stuck.

Mythic is making it. As Charlie mentions below, they don't have the greatest reputation. No details are available at all, but you can see the tiniest shred of it at the VERY end of this video:


I find myself teetering between hoping it's good and jealousy that I'm not making it.
Last edit: 21 Feb 2021 20:18 by hotseatgames.
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21 Feb 2021 18:59 #319430 by charlest
Siege is very different than traditional R6, right? When I briefly looked into it was much more cartoony and leaning a shade towards Fortnite.

Also, Mythic has a poor track record.
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21 Feb 2021 20:13 #319433 by hotseatgames
Siege is nothing like Fortnight. It is very different than prior R6 games, though. It's basically attackers vs. defenders with each character being a unique "hero" with weapons and skills.

Terrorist Hunt is still in Siege, but it is not the focus of the game, sadly.
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21 Feb 2021 21:22 - 21 Feb 2021 21:23 #319434 by charlest
I meant more in look than play when comparing it to Fortnite. I did dig the concept of the asymmetry though from what I read.

Stuff like this image gives off a far less serious vibe to me than what I remember in traditional R6.

Last edit: 21 Feb 2021 21:23 by charlest.

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21 Feb 2021 21:55 #319435 by hotseatgames
Oh yes. Since they now have named operators with personalities, you get things like that.

It's not the R6 I cut my teeth on, but hey, that was when games just got proper expansions, not DLC.

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22 Feb 2021 21:45 #319491 by jason10mm
I wonder how they will model the destructability of terrain. R6Ss big claim to fame is popping holes in walls to snipe noobs from across the map :p Although i think this game has evolved extensively from when i played it.

This is probably some slapped on IP for a run and gun modern dungeon crawl (underserved market??) but maybe not.

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