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Either a measure of how out of the loop I am or the constant torrent
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- Michael Barnes
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Gary Sax wrote: There's also good stuff you haven't played, but that's OK too.
Absolutely true! I never played Nusfjord and I love it. Always a delight to find something good you missed.
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Gary Sax wrote: There's also good stuff you haven't played, but that's OK too.
Last year someone was “pruning” their game collection and donated probably over a 100 games to the library. Francie, my friend and neighbor, manages the collection, so all the games were delivered to her house. I helped her sort through them. I recognized most of them. The majority were fairly recently published, and very few were what would be considered “bad” games. Most I had never played. Since only a limited number of them could be added to the collection due to space limitations, the ones most likely to circulate were moved to the library. The rest remained at Francie’s for months as she sold them (money going to library of course).
So for months we could play any of these games. And we played maybe a half dozen of them. Maybe less. We were like:
“Yeah, I heard this one is pretty good. Should we try it?”
“Nah. Let’s play [game we own that is very good].”
So pretty good, or might be good, just doesn’t even interest me any more, when there are sooooo many very good games.
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Gary Sax wrote: The weirdest thing is that there's one game in there that you don't know about that everyone else thinks is average that is going to personally blow your mind. But finding that one is really difficult; requires reviewers or influencers you really trust, who see a lot of games.
The the thing that blew my mind was being in a room with 4 other board gamers, literally knee deep in games, like at least $4000 worth, and there was nothing anyone was interested in playing. That just wouldn’t have happened 10 years ago.
If Zee’s schtick is games that never stood out for good reason, it seems he has plenty to choose from these days.
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That’s just insane.
How is anyone supposed to keep up? Who is even playing them?
I think you could actually have an amazing game that gets lost in a sea of mediocrity.
For any games to get noticed now you need to promote the heck out of them.
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- ChristopherMD
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Why are people even worried about keeping up? Find stuff you enjoy and don't sweat it.
One of my favorite things is discovering some obscure game no one is talking about. Like the first time I came across Shadows of Malice and was immediately smitten. Stuff like that is out there more than ever.
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- Jackwraith
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I feel some responsibility to sort of be aware, as I cull through all the game release email I get and choose what to post as news. I’m sure I miss a lot, as well as post news on duds, but I don’t have much info to go on, and I receive so many that it’s like, swipe left, swipe left, swipe left, oh, that one looks like it might ... wait, nope, swipe left. I don’t feel like I’m swimming in a sea of mediocrity; I feel like I am drowning in one.
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Kinda like movie remakes. I don't want a remake of "Big Trouble in Little China", that movie is perfect as it is, I want a remake of "Last Action Hero" because i feel like there was a really good idea in there that just needs a bit more polish. So should game expansions be used to fix somewhat broken games or can a game be considered great if it can accommodate more stuff?
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- Jackwraith
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I think some of it comes down to game genre, to an extent. Most "Euro" games don't need expansions because their design is basically already complete. No one would bother making an expansion to Tigris and Euphrates. Indeed, Knizia instead decided to simply make a new game in Yellow and Yangtze. T&E is a great game and didn't need expansions. OTOH, I think TI3 was either borderline or actually a great game and desperately needed the first expansion to fix an obvious design flaw (e.g. everyone picked Imperial and Initiative in perfect order around the table.) Was it still a great game with that flaw? Probably. I think "Ameritrash"-style games (those that strive to tell a story) benefit from expansions in order to increase the variability of those stories, whereas "Euro" games often don't. But I would've been happy to own Rising Sun without either of the expansions or the KS stuff because I think it's a great game with enough variety already. But would I be as excited about Cthulhu Wars with only the initial four factions...? Probably not.
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