Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

O
oliverkinne
November 30, 2021
338 0

The Metaverse

Essays
O
oliverkinne
November 29, 2021
440 0
O
oliverkinne
November 26, 2021
577 0

Lunar Base Board Game Review

Board Game Reviews
B
BradHB
November 26, 2021
420 0
J
Jackwraith
November 25, 2021
722 0
W
whowhatwhycast
November 24, 2021
360 0
A
adamr
November 24, 2021
729 0
T
thegiantbrain
November 23, 2021
333 0
O
oliverkinne
November 23, 2021
462 0
O
oliverkinne
November 22, 2021
576 0

Tharos Board Game Review

Board Game Reviews
B
BradHB
November 19, 2021
457 0
J
Jackwraith
November 18, 2021
1191 0
W
whowhatwhycast
November 17, 2021
460 0
O
oliverkinne
November 16, 2021
670 0
MB
Michael Barnes
November 15, 2021
1530 0
B
BradHB
November 12, 2021
550 0
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about the latest and greatest AT, and the Classics.

Descent definitely totally not 3.0

More
13 Aug 2021 15:46 #325555 by hotseatgames

Shellhead wrote: I suppose that someone could make Twister into an app-based game, but then players would lose the tactile sensation of humping their friends.


I'll bet Twister sales have not been so hot lately.

Please Log in or Create an account to join the conversation.

More
13 Aug 2021 15:55 #325556 by jason10mm
So is this a board game with a robot gm or a video game with a $175 fancy cardboard controller a la "Steel Battalions"?

I'm going to give it a year or so to see how it shakes out. Let that new car smell fade a bit to see just how much folks really dig it. Does it have a lot of casual appeal or is it just for the die hard dungeon crawl folks to get an easy fix?

Knowing FFG there a bazillion blister pack mini add ons, card deck add ons, and now probably cardboard terrain packs in the works.

As well as a Star Wars version.....

Please Log in or Create an account to join the conversation.

More
13 Aug 2021 16:54 #325559 by cdennett
I hate you all, ordered, but on customer hold till I can mentally deal with my weakness. But my son and I are near the end of the Sword and Sorcery campaign...
The following user(s) said Thank You: Frohike

Please Log in or Create an account to join the conversation.

More
13 Aug 2021 17:31 #325561 by Space Ghost

jason10mm wrote: So is this a board game with a robot gm or a video game with a $175 fancy cardboard controller a la "Steel Battalions"?

I'm going to give it a year or so to see how it shakes out. Let that new car smell fade a bit to see just how much folks really dig it. Does it have a lot of casual appeal or is it just for the die hard dungeon crawl folks to get an easy fix?

Knowing FFG there a bazillion blister pack mini add ons, card deck add ons, and now probably cardboard terrain packs in the works.

As well as a Star Wars version.....


I think it has more casual appeal than the other Descent games.

I would wager that the best player count is 2. Solo and you ask yourself why not a video game. So far we’ve handled reading/decision making pretty well at 2. More than 2 and it might be a tad more cumbersome given the interaction with the app. Probably then you would want one person running app interface — not a dealbreaker but a bit slower
The following user(s) said Thank You: Gary Sax, jason10mm, sornars

Please Log in or Create an account to join the conversation.

More
15 Aug 2021 14:32 #325606 by Michael Barnes
Fourth scenarios and about 8 hours in…this one blew me away.

Warning: Spoiler!


The reality of it is that this is MUCH more than a dungeon crawler. This is a full blown RPG adventure. The level of detail and specificity is unmatched, only Gloomhaven really comes close.

Sessions are about 2 hours on the mark every time so far. One thing that is REALLY nice is that is fairly easy, if you are short on time, to kind of abbreviate some things. It was like 3am last night so when there were no combat encounters happening I shifted to doing allowing searches/explore actions if the character is in the same room and also allowing for one explore action to do multiple times. I don’t feel like it tremendously impacted the game, but I wouldn’t do it if there was a time pressure element involved.

Every session feels like a full adventure from start to finish…I would really like to see one-offs and maybe even hour long mini-adventures.
The following user(s) said Thank You: southernman, birdman37, sornars, BillyBobThwarton

Please Log in or Create an account to join the conversation.

More
15 Aug 2021 15:48 #325610 by jason10mm
Classic gamer. "It's a fantastic well rounded rpg adventure in just 2 hours...... wish it was shorter" :p

Please Log in or Create an account to join the conversation.

More
15 Aug 2021 17:50 #325613 by Michael Barnes
Nah, at 2 hours it’s just right- but I’d like to be able to bust it out a smaller scenario from time to time.

Please Log in or Create an account to join the conversation.

More
17 Aug 2021 01:42 - 17 Aug 2021 01:44 #325676 by Michael Barnes
Scenario 5-

Warning: Spoiler!


There’s been a lot of “the writing is bad” talk. Folks, there ain’t ever been a board game with great writing and dialogue. This game is on par or better across the board. But the -scenario- writing is possibly the best I’ve ever seen in a DC.
Last edit: 17 Aug 2021 01:44 by Michael Barnes.
The following user(s) said Thank You: southernman, Kmann

Please Log in or Create an account to join the conversation.

More
18 Aug 2021 18:53 #325811 by Frohike
*sigh*

I'm in... fuckers.
The following user(s) said Thank You: Gary Sax, sornars, mtagge

Please Log in or Create an account to join the conversation.

More
19 Aug 2021 10:49 #325828 by RobertB
I've got a copy of Gloomhaven that I haven't played yet that's immunizing me from that.

Please Log in or Create an account to join the conversation.

More
19 Aug 2021 11:31 #325829 by Michael Barnes
Noble Knight it. They’ll pay shipping.

Please Log in or Create an account to join the conversation.

More
24 Aug 2021 20:19 #326012 by Sevej
Michael, you gave the impression that time is not as limited as in MoM2 (lots to see but you need to be efficient with your time ao you'll skip lots of stuff). I take it this is not happening in this Descent?

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.185 seconds