Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

O
oliverkinne
November 30, 2021
338 0

The Metaverse

Essays
O
oliverkinne
November 29, 2021
440 0
O
oliverkinne
November 26, 2021
577 0

Lunar Base Board Game Review

Board Game Reviews
B
BradHB
November 26, 2021
420 0
J
Jackwraith
November 25, 2021
722 0
W
whowhatwhycast
November 24, 2021
360 0
A
adamr
November 24, 2021
729 0
T
thegiantbrain
November 23, 2021
333 0
O
oliverkinne
November 23, 2021
462 0
O
oliverkinne
November 22, 2021
576 0

Tharos Board Game Review

Board Game Reviews
B
BradHB
November 19, 2021
457 0
J
Jackwraith
November 18, 2021
1191 0
W
whowhatwhycast
November 17, 2021
460 0
O
oliverkinne
November 16, 2021
670 0
MB
Michael Barnes
November 15, 2021
1530 0
B
BradHB
November 12, 2021
550 0
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about the latest and greatest AT, and the Classics.

The Plum Island Horror (GMT)

More
12 Aug 2021 16:26 #325513 by ChristopherMD
Made the Cut. From the designer of Dawn of the Zeds (VPG). Anyone know about this one? I hadn't heard of it before five minutes ago.

www.gmtgames.com/p-940-the-plum-island-horror.aspx
The following user(s) said Thank You: Sagrilarus

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 16:28 #325514 by charlest
I've been keeping an eye on it. Looks good.

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 16:34 #325515 by jason10mm
That box cover is on point but the lengthy description and especially that card art (I get that they are still working it) is why you don't let the engineer write copy and do art design.... All function and no flair :p

I like that GMT is branching out but they have a long way to go to embrace the thematic zaniness of non war games and shed the sterile aesthetic in their fantasy titles.
The following user(s) said Thank You: Gary Sax, Sacco, sornars, fightcitymayor

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 16:41 #325516 by Gary Sax

jason10mm wrote: That box cover is on point but the lengthy description and especially that card art (I get that they are still working it) is why you don't let the engineer write copy and do art design.... All function and no flair :p

I like that GMT is branching out but they have a long way to go to embrace the thematic zaniness of non war games and shed the sterile aesthetic in their fantasy titles.


Yes, they are dipping their toes into a much more developed area in terms of polish and art design. It'll be a tough sell.
The following user(s) said Thank You: jason10mm

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 21:27 #325530 by bendgar
I am still waiting on Mystery Wizard. How long does it (covid) typically take to get p500 products?

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 21:41 #325531 by Gary Sax
Depends. If they just hit like 500 barely they languish for years sometimes until they eventually print. If they spike to a thousand it's a much quicker process.

Please Log in or Create an account to join the conversation.

More
12 Aug 2021 22:28 - 12 Aug 2021 23:10 #325533 by Sagrilarus

Gary Sax wrote:

jason10mm wrote: That box cover is on point but the lengthy description and especially that card art (I get that they are still working it) is why you don't let the engineer write copy and do art design.... All function and no flair :p

I like that GMT is branching out but they have a long way to go to embrace the thematic zaniness of non war games and shed the sterile aesthetic in their fantasy titles.


Yes, they are dipping their toes into a much more developed area in terms of polish and art design. It'll be a tough sell.


I had a bit of a debate with some Internet personalities regarding the art in SpaceCorp. They landed some really nice card art and then relegated it to small sizes, emphasizing big-ass numerals surrounded by a big block of simple color. It looked to me like they had taken their prototype cards and just pasted some art on the top. They couldn’t take the intellectual step-away from what they had been working with in testing to craft something more appealing. Really a swing and a miss.

Art directors aren’t terribly expensive, though you have to work around their shifts at Starbucks. GMT needs to invest in one, even just to get sanity checks and big-picture (no double entendre intended) feedback on their decisions. They need to develop that as a core competency before Asmodee buys them. They’ll get a better price.



Last edit: 12 Aug 2021 23:10 by Sagrilarus.
The following user(s) said Thank You: mads b., Gary Sax, jason10mm

Please Log in or Create an account to join the conversation.

More
13 Aug 2021 03:53 #325537 by mads b.
The game sounds like it could be fun, but I would love to see some more prototype components. I know their current board probably looks like shit, but it would, I think, give a better idea of what kind of game we're talking about than the wall of text they currently have.
The following user(s) said Thank You: Sagrilarus

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.152 seconds