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The return of Heroscape
I'm staring at the Hasbro crowdfunding page, and I have questions:
Virabhadra wrote: I'm looking over the previews for Age of Annihilation and it feels like we traded the game's resolutely wackadoo heart for "playable factions."
1) So are these (completely unappealing) factions new or do they have some connection with OG Heroscape? Because...
2) They look terrible. It's like the game can't decide if it wants to be "grimdark" or "whimsical," so it's landed smack in the middle at "boring."
3) Is there anything worse in boardgame-caliber minis than molding them in color so that the shiny obnoxious colors absolutely obliterate all of the (inevitably shallow) detail?
4) Why all of the obnoxious colors? It looks like a Dick Blick catalog vomited on the internet
Me no likey.
My jets are significantly cooled.
That price point is gross.
As I mentioned before, I'm taking umbrage with what I'm calling "visual backwards compatibility." This set doesn't have it. Even when WOTC shoehorned their recycled D&D minis into the system, they took the effort of mounting them on brown bases with the 'scape terrain stickers.
Watching this past weekend's Hasbro commercial (aka Hasbro Pulse), I immediately scoffed when told "Avalon Hill is all about immediate accessibility. There are no, and will never be, any SPRUES. These miniatures can be taken right out of the box and played. They can easily be understood by their color coding." In the same breath, "The dragon wings will have to be snapped on."
(of course HS dragon wings have to be snapped on, I'm just saying)
The stretch goals are great nods for those few weirdos that followed along with the sparse Heroscape narrative. Sgt. Drake in a third iteration is nifty. I fucking love Solen on his mature dragon. And yet, I think it's positively idiotic to have an otherwise neat "evil Raelin" sculpt mounted onto a winged dragon. RAELIN ALREADY HAS WINGS.
I'm willing to bet dollars to donuts the plastic used will be that table top grade formula found in the new HeroQuest.
I'm sure the units have cool mechanics and will be fun to play. CVN poached a lot of ideas from the hard core fan base ("war council"), and those rules have most certainly seen countless hours of play testing and refinement. And the terrain looks great.
IDK. I'm off to celebrate National Heroscape Day in two weeks. Maybe I can extract a bit more information from some "war council" members. But for right now, this morning, with one cup of coffee in me - I'm feeling kind of 'meh.'
I will not be buying this, and I am in the dead center of the Venn diagram where Money, Time, and Rabid Fanbase connect. It should have been called Age of Abomination.
My adoration for HS is rekindled, and I won't back this project. The terrain pieces are genuinely exciting. The rest? Meh. I don't need 5 new factions, no matter how the narrative is written. And I sure as hell don't need colored plastic bits & bases.
I've already waxed philisophical about those mini attributes...
Anyway, it's comically sad to see the brain trust at Haslab refresh the page to better detail content, map scenarios, and shifting plastic color. Show me some beige bases with stickers on top and maybe I'll change my tune.
I suspect there's too much invested in this project to let it die on the vine. If I had to guess, they'll retool and relaunch in some sort of capacity.