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Played Talisman the Other Night
I like that you can pick your direction and I like the randomness in the game but I think the quick end game might work better.
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- Michael Barnes
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How did you lose as the Prophetess? That's not supposed to happen!
Also, ingest a beer before you play. That should be in the rulebook.
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- Michael Barnes
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The better Prophetess strategy is to get stuff, then kill a lot of weak stuff until you become a threat. Then take down the harder monsters. There's a huge advantage to the Prophetess.
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- Mr Skeletor
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I thought you just had to 'encounter' what you were dealt.
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The prophetess gets to draw one extra card. She can keep the first or dump and play the second.You mean you have a choice?
I thought you just had to 'encounter' what you were dealt.
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Avoiding fighting enemies is a typical mistake made by Talisman newbies. The level ups you get from defeating monsters are much more important in the long run than the benefits you get from most of the items and followers.
As long as you don't have to roll a 6 and the monster a 1 to win, it's pretty much a given to try to fight a monster. The exception to that are monsters with high craft, which get you diddly/squat.
--Mike L.
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ubarose wrote:
Avoiding fighting enemies is a typical mistake made by Talisman newbies. The level ups you get from defeating monsters are much more important in the long run than the benefits you get from most of the items and followers.
As long as you don't have to roll a 6 and the monster a 1 to win, it's pretty much a given to try to fight a monster. The exception to that are monsters with high craft, which get you diddly/squat.
--Mike L.
Deciding when and what to fight is pretty much most of the game. It requires a few plays before you have enough experience with the flow, and enough familiarity with the cards, before you can really start making good decisions. I think that one reason people disparage Talisman is that they play it once and feel like they have no control and no meaningful decisions. There is a lot of luck, but there are also many, many, small decisions that may not seem meaningful short term, but add up in the long run.
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Getting items is great an all, even necessary to win, but the game is really a race to get 10 strength or 10 craft so you can survive the inner region. Followers, for the most part, are just food for the vampire.
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Like any other game, there's that balance to your actions. You spend alot of time looking for items, you aren't getting your stats up.
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I remember playing this when I was at small little liberal arts college in Walla Walla, WA, before I left before they flunked me out. One reason for my distraction was this game.
Gavin and I would get some friends over, and get SERIOUSLY drunk. I owned all the expansions that were out at the time- Adventure, Expansion, Dungeon, and *Angel Chorus* the Timescape. (Which actually really sucked, btw. But all the 40k dorks loved it.)
We came up with a house rule that made the game more interesting, for us. You start out with only ONE life. If you want more life, you have to GAIN life. Not heal. GAIN. You could increase your 'max life' up to Four, and you could always heal back up to your max life. First place went to the guy who won, as normal. Second Place to the player who had lost the most characters. That person was closer to Samsara (Nirvana) and escaping the cycle of Pain....(Ok, we were a bunch of liberal arts majors- sue me!).
Made the game a LOT more violent. The Runesword became one of the biggest items to have. Finger of Death, one of the nastiest spells. And, if you got screwed cuz you got one of the wussiest characters early on, you could just get yourself killed quick and get a new character.
Now, of course, this did make the game longer.....but we were drunks, so life was good.
Ended up selling off my SERIOUSLY used collection at an auction in 1999, before I moved to Texas. By that time, I had ALL the expansions. It was all dog eared- hell, most of the boxes had completely been destroyed in fits of druken rage. It was all in little baggies in a grocery bag when I sold it. Made close to $500 for the complete collection at an auction- some FREAKS went insane when they found out that the Timescape was in there.
I now have no major desire to own Talisman again. But I'd play again if someone asked.
Darilian
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