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Weekly Trash - Heroscape
- ChristopherMD
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- Road Warrior
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Setup is too long and only fun for people who really enjoy playing with Legos. I don't enjoy Legos anywhere near as much as did in grade school, so I found setup to be a barrier to playing again. I suppose it would be okay if somebody went to the trouble of setting everything up in advance.
Actual play was fast and easy, but combat felt too random and not as tactical as I would have liked. The varying powers for units is a cool idea, but they didn't seem well-balanced.
Cleaning up afterwards was even worse, because it lacked entertainment value even for Lego fans. Again, this might not be a problem under certain circumstances, like maybe an event at a con.
Storage issues would be ridiculous, thanks to all the figures and other pieces. There is zero chance that I will ever buy any Heroscape sets.
Everything that Heroscape does, is done better by the OOP but excellent game The Hills Rise Wild.
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Heroscape is a decent enough game, and it's pretty like crazy. I would have loved it as a 8 to 12 year old. This is Survive! or Risk in 15 years--a game that people will remember playing and loving when they were young and bring them crawling back to the hobby in an effort to reclaim their misspent youth.
I haven't actually played a real game with the real rules. I've played six or seven turns with the beginner rules over several "sessions" with my kids, ages 2 and 4. They adore setting up the map, especially the water tiles. They love being Dr. DOOOOOM. This alone makes it worth it. And to that--the game is supercheap if you look around. I got Marvel Heroscape (the worst offender in terms of balance I hear) for $13 at Target without really trying. $13 for a Hulk mini that will haunt my young son's dreams? Worth it. ("He's mad. Is he a bad guy?")
I don't see myself ever getting any boosters or whatever the lingo is for the little kits, but I have a tub of Return of the Valkyrie and that Marvel box around to break out and play with every once and a while.
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Clean up and storage is a bitch.
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The units are definately unbalanced but the game is so light that it hardly makes a difference. If you're that intense, you're probably not playing HS anyway. Tactics are few besides army composition choices about whom to commit and where (especially on larger maps.) For a streamlined bash-em-up battle Heroscape can't be beat(well perhpas by thunder road.) If you're looking for depth of play, better grab something else.
Cleanup is not actually that bad. Sandy Branham came up with a great solution. She stacks like tiles together and throws a big rubber band around it. You end up with chunks of about 15 tiles that can be put peicemeal into plastic storage containers.
Now that I've expressed my like of the game I've probably damned it to the same "third Tier" oblivion that so many other games that I like have been relegated to ;D Still I defy MB or anyone else to pass up a huge battlefield with Cyborgs, Dragons, soldiers, and ninjias all clustered around ready to fight. teh game roxxor!
Steve"HScaper"Avery
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- ChristopherMD
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Combine with a master set or two for some real fun. Savage Land battles, eh?
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I read a pretty good session report on BGG that boiled down to some big tournament was held, one guy was rocking everyone else by spending a big chunk of his allotted build points on Silver Surfer. So he had a pile of regular dudes clogging up the ground and Silver Surfer cruising around nuking everyone with the Power Cosmic. The report was written by someone that beat him with non-Marvel guys, but everyone was wowed by the interaction with the Marvel Set.I like the characters in the Marvel set (natch), the concrete/asphalt terrain is nice, but you reeeaaaalllly need more than just the Marvel base set to build anything resembling interesting terrain. If you just use the Marvel set your battlefields are tiny, and every character has huge range and movement so in the end it becomes a stand-around blastathon.
Combine with a master set or two for some real fun. Savage Land battles, eh?
That's where I think there's some real appeal--it's basically a MtG with Minis and a low entry price point.
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The problem with the Marvel set is that you can beat the Hulk with snipers. That's right boys and girls, the Hulk can be taken down with guns.
Same problem that's applied to any gaming inclusion of Superman for years and years now. In Heroclix thare are several average baddies--especially mixed with Outwit--who can take down Superman, or at least hurt him severely.
BULLSHIT.
But...you must make concessions. If The Hulk were unkillable, then we'd just agree I'd won as soon as I'd drafted him. Characters like that have to play nice in a game system, or else you shouldn't include them.
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