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Let's talk Titan
Any big difference between the AH and Valley Games editions I should be aware of?
Also, I don't mind player elimination, but some don't care for it. Does anyone play Titan to a certain point amount or stop when the first Titan is eliminated and tally points? Basically, any variants to keep all players involved?
Thanks!
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There's a pretty regular group playing on ACTS, I believe. In some ways it's actually easier to get this played online than it is in person anymore. I'm not sure I would be willing to play a real-life game with more than 3 players.Jeff White wrote: Any F:ATties till play this or has it been 'replaced' for you?
Nope. It was a straight reprint, rules-wise (no FFG-izing), and arguably you did yourself a favor as you won't have Mike Doyle's vomitous art to contend with. The AH version makes quickly identifying creatures a snap. As nice as the thick, rounded counters of the VG edition are, they're actually less usable since all the creatures look basically the same and lack identifying colors.Any big difference between the AH and Valley Games editions I should be aware of?
Section 21 of the rules gives some ideas for shorter versions of the game. I'd be leery of any variants that keep everyone involved, as this defeats the entire point of the game. Stopping after the first Titan is eliminated and tallying points will probably just hand victory to the player who slew that Titan, unless you prevent them scoring the half points for all the remaining legions of the guy that died.Also, I don't mind player elimination, but some don't care for it. Does anyone play Titan to a certain point amount or stop when the first Titan is eliminated and tally points? Basically, any variants to keep all players involved?
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- Space Ghost
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Several of us play on ACTS, consistently.
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- Matt Thrower
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Steve Weeks wrote: Matt Thrower is the real expert on Titan here. I will turn the floor over to him. I own the Avalon Hill version and I have been defeated in online Titan by Matt and Company.
Very kind Steve, but more recently my ass has been owned repeatedly, first by Dr. Mabuse and now by Dair Grant. I'm now officially #3 in the F:AT Titan rankings.
On a whim I just picked up a copy of the AH version. Titan is one of the few AT classics I have never played, so excited to try it out. Any F:ATties till play this or has it been 'replaced' for you?
I still play it regularly as do a number of other F:ATties. I play mostly PBEM which works extremely well - I would still play a face to face game but not with more than 3 players. In my opinion nothing will 'replace' Titan for the foreseeable future: it may be 30 years old, but it remains pretty much unique.
Any big difference between the AH and Valley Games editions I should be aware of?
Rules and play wise they are identical. Unlike Joel I prefer the more recent edition - it's strikingly lovely. The silhouette counter art of the original was quirky and interesting though - if you look carefully you'll see that almost all the pieces are unique.
Also, I don't mind player elimination, but some don't care for it. Does anyone play Titan to a certain point amount or stop when the first Titan is eliminated and tally points? Basically, any variants to keep all players involved?
No. Doing what you suggest would render the game pointless: it'd be far too early to determine a meaningful winner. Elimination is an essential aspect of the game for better or worse. You can always play 2-player. Doing so eliminates most of the problems people have with the game, although it's more interesting and more fun with more.
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A few have said they wouldn't play with more than three. Is that simply due to the time? Can a 4 player game be done in 3-5 hours?
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- Matt Thrower
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Jeff White wrote: A few have said they wouldn't play with more than three. Is that simply due to the time? Can a 4 player game be done in 3-5 hours?
Only if all four players are experienced and favour an aggressive play style. Under those conditions it seems plausible but personally I've never seen a 4-player game wrap in less than 6 hours.
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Player elimination is the only way to play. That is why God invented video games.
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The downtime could get pretty excruciating. When players are new, they may take a lot of time evaluating their movement options, either due to the quirky nature of movement itself or because it's easy to forget who has what in which legions. Then you're constantly futzing with your own legions, and probably fighting too many battles (new players understandably take a while to learn how to evaluate which battles are worth fighting and which ones you should just concede without fighting).Jeff White wrote: A few have said they wouldn't play with more than three. Is that simply due to the time? Can a 4 player game be done in 3-5 hours?
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If one day you feel like doing newbie friendly pbem I'd like to give it a shot.
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jeb wrote: Duke, I don't think even the vendor would mind you playing a PBEM game with us. We've all got copies, and it's a 6p game. I think Dair learned from this crowd and now he's killing us all with mind bullets.
Give yourself more credit than that Jeb. I played Titan for the first time in the mid 90s. I have definitely played more in the last year than all those years before combined, thanks to Fatties and the iPad. New players will likely be housed by old players, but that will change with a game or two. After you play and have a feeling for the rules, you can check out the Strategy section on BGG. There are some good discussions there.
It would be tough to learn Titan directly from the rules. I never had to do that, so I don't know how hard it actually is. Mikko, DoC, if you read the rules and want to PBEM, I'll be happy to do a hand-holding game on Acts.
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- hotseatgames
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