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For those who like to push chits.
COIN on iOS
- SuperflyPete
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- Salty AF
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25 Jul 2018 18:55 #278381
by SuperflyPete
COIN on iOS was created by SuperflyPete
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- Sagrilarus
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25 Jul 2018 20:13 #278383
by Sagrilarus
Replied by Sagrilarus on topic COIN on iOS
Yeah,this is thin even by vaporware standards. I'm all in if they deliver, but this seems something that wargame publishers announce every couple of years. Here's hoping I'm wrong.
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25 Jul 2018 21:02 - 25 Jul 2018 21:03 #278391
by Gary Sax
Replied by Gary Sax on topic COIN on iOS
I think this is really good news but you're right, distant. I like COIN but I will never get into the circumstances to really play... I will definitely pick these up. I love the themes/situations in these games which is enough to make me buy an app but not enough to make me put a full price toad on my shelf.
Playdek Twilight Struggle is really good, it just took forever. So if they get it to that quality I'm very happy!
Playdek Twilight Struggle is really good, it just took forever. So if they get it to that quality I'm very happy!
Last edit: 25 Jul 2018 21:03 by Gary Sax.
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- ThirstyMan
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26 Jul 2018 06:38 #278399
by ThirstyMan
Replied by ThirstyMan on topic COIN on iOS
I imagine this would not be that difficult to do due to the well established solo mode in all COIN games. There äre no arbitrary choices in the solo mode and it is usually presented as a flow chart anyway.
TS would have been far more difficult as it is a bluffing game (in terms of what kind of hand you hold) and so more difficult to get the decision tree 'çorrect'.
TS would have been far more difficult as it is a bluffing game (in terms of what kind of hand you hold) and so more difficult to get the decision tree 'çorrect'.
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- Cranberries
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26 Jul 2018 21:33 #278475
by Cranberries
Replied by Cranberries on topic COIN on iOS
Why can't we get an iPad version of Fields of Fire...
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