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Bugs Update: Recent Topics & Main Menu (11 Dec 2020)

Main Menu drop down bug has been fixed. You may need to clear your cache to pick up the new code.
Recent Topics paging bug requires a patch which has not yet been released.

× For those who like to push chits.

Space Empires 4x: All Good Things p500

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24 Nov 2020 19:40 - 24 Nov 2020 19:43 #316526 by Ah_Pook
www.gmtgames.com/p-898-space-empires-all-good-things.aspx

Anyone else excited about this thing? $95 is a lot for an expansion ($65 for the p500 is also a lot, but better anyway lol), but you also get a crazy amount of crazy stuff in there.

Combined Rule Book, Combined Competitive Scenario Book, and Combined Solo/Co-op Scenario Book: Since this is the final expansion, all the rules and scenarios over the four different games will be compiled in one place.

Solo and Co-Op: Refined solo and co-op rules.

A New, Alternate Empire (two copies): Not as different as the Replicators, it has the same economics as a base empire, but some of the ship classes have different stats and abilities. Some of the ship classes are also completely replaced with new classes.

Allows you to play Space Empires as a 6-player game without Replicators or a 7-player game with them.
Even in a 2-player game, you can now play it 5 different ways.
Base Empire vs Base Empire
Base Empire vs New Empire
Base Empire vs Replicators
New Empire vs New Empire
New Empire vs Replicators


Variable, but balanced home systems: Everyone has the same home system for balance reasons. However, you will never know for sure exactly what will be in your home system from game to game.



Scenario Cards: 30 or so cards, and 1 or 2 could be flipped to change the overall galaxy conditions for the game. A couple of these are from the scenario book, but most are new.



Missions: Missions are Resource Cards that can't just be played but require you to complete something on the map to gain a larger benefit. More work, but more reward.




Deep Space Planetary Attributes: The NPA planets in deep space will now have a bit of personality. Some will be harder or easier to take. Some will really be worth fighting over as they will have different abilities and bonuses.



Crew Cards: Notable crewmen that bring bonuses will be on some of your ships. Sometimes they benefit just one ship, sometimes a group, and sometimes a fleet.



Facilities Game: Two new facilities will be added to complete the facilities game.




Much, Much More: extra cards of every type, Starbases, Defense Satellites, Cyber Armor, New Terrain types, additional terrain to support larger scenarios, a 4" box to give you more storage options, and more!


COMPONENTS
4” Box
1 Combined Rule Book
1 Combined Competitive Scenario Book
1 Combined Solo/Co-op Scenario Book
5 Counter Sheets 5/8"
5 Tile Sheets
190 Cards
4 Player Aid Cards
2 Player Aid Cards New Empire
Production Pad
Production Pad New Empire
Production Pad Facilities
Production Pad Facilities New Empire
2 Cardstock Fleet Displays
100 green plastic stands


The designer characterized the mission cards as like little Star Trek episodes that you go complete for bonuses, which I love. That plus unique Crew members both just sound fun. Combined rulebooks are great. 2 new unique empires is bonkers. Just a bunch of cool sounding stuff here. I guess I'll have to wrangle up a 6p game at some point!
Last edit: 24 Nov 2020 19:43 by Ah_Pook.
The following user(s) said Thank You: ChristopherMD

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24 Nov 2020 19:44 #316527 by Gary Sax
I'm glad Krohn has moved toward the variable player positions. It made sense the first version didn't have them but it's definitely the next thing you think of in this sort of game.

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26 Nov 2020 16:29 - 27 Nov 2020 18:14 #316623 by Ah_Pook
Whoa this already hit 500

Edit: this hit 500 in 40 hours, which seems nuts.
Last edit: 27 Nov 2020 18:14 by Ah_Pook.

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