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Space Empires 4x: All Good Things p500
Anyone else excited about this thing? $95 is a lot for an expansion ($65 for the p500 is also a lot, but better anyway lol), but you also get a crazy amount of crazy stuff in there.
Combined Rule Book, Combined Competitive Scenario Book, and Combined Solo/Co-op Scenario Book: Since this is the final expansion, all the rules and scenarios over the four different games will be compiled in one place.
Solo and Co-Op: Refined solo and co-op rules.
A New, Alternate Empire (two copies): Not as different as the Replicators, it has the same economics as a base empire, but some of the ship classes have different stats and abilities. Some of the ship classes are also completely replaced with new classes.
Allows you to play Space Empires as a 6-player game without Replicators or a 7-player game with them.
Even in a 2-player game, you can now play it 5 different ways.
Base Empire vs Base Empire
Base Empire vs New Empire
Base Empire vs Replicators
New Empire vs New Empire
New Empire vs Replicators
Variable, but balanced home systems: Everyone has the same home system for balance reasons. However, you will never know for sure exactly what will be in your home system from game to game.
Scenario Cards: 30 or so cards, and 1 or 2 could be flipped to change the overall galaxy conditions for the game. A couple of these are from the scenario book, but most are new.
Missions: Missions are Resource Cards that can't just be played but require you to complete something on the map to gain a larger benefit. More work, but more reward.
Deep Space Planetary Attributes: The NPA planets in deep space will now have a bit of personality. Some will be harder or easier to take. Some will really be worth fighting over as they will have different abilities and bonuses.
Crew Cards: Notable crewmen that bring bonuses will be on some of your ships. Sometimes they benefit just one ship, sometimes a group, and sometimes a fleet.
Facilities Game: Two new facilities will be added to complete the facilities game.
Much, Much More: extra cards of every type, Starbases, Defense Satellites, Cyber Armor, New Terrain types, additional terrain to support larger scenarios, a 4" box to give you more storage options, and more!
1 Combined Rule Book
1 Combined Competitive Scenario Book
1 Combined Solo/Co-op Scenario Book
5 Counter Sheets 5/8"
5 Tile Sheets
4 Player Aid Cards
2 Player Aid Cards New Empire
Production Pad New Empire
Production Pad Facilities
Production Pad Facilities New Empire
2 Cardstock Fleet Displays
100 green plastic stands
The designer characterized the mission cards as like little Star Trek episodes that you go complete for bonuses, which I love. That plus unique Crew members both just sound fun. Combined rulebooks are great. 2 new unique empires is bonkers. Just a bunch of cool sounding stuff here. I guess I'll have to wrangle up a 6p game at some point!
ETA: No sooner did I post about selling the expansions and I ended up getting an offer on BGG and trading them to a guy for Steller Horizons.
I'm glad you got rid of it jpat, I would have been tempted to buy it from you with some expansions and I've been super good about games, no non-arkham stuff for like most of a year.
I think the game is right at home on board game arena too, use the combat doctrine thing and even combats go quick.
Sornars and I are going at it hammer and tongs turn after turn.