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The Eurogames Reclamation Project hits home.
I think Bolide comes with a sand timer for just that reason.
I've never heard of anyone killing themselves with a sand timer before, but that would fit right in with The Fun That Is Bolide. I've played some serious crap in my time, but that's the only game where I've asked to stop before the game ended.
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It is the elements of racing, a balance of speed and accuracy.
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Haven't played a ton of other racing games but did enjoy Rush 'n Crush, which was almost like Formula De with weapons and (more) obstacles. Magical Athlete is a favorite. Of the horse racing games I've tried, Win, Place & Show gives a nice feel of both racing and also gambling at the track. Winner's Circle and Long Shot are ok, but didn't seem as fun as Win, Place & Show.
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- Michael Barnes
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The question isn't "if" the Eurogames Reclamation Project will touch your life. It's "when".
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Also, relative to how fast this hobby really does move and changes it was interesting for me to look back about ten years and think about the changes during that time, remember what was "hot" when I got into the hobby and see where those games are today.
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- Space Ghost
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Michael Barnes wrote:
The question isn't "if" the Eurogames Reclamation Project will touch your life. It's "when".
Or where.
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- ChristopherMD
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- Michael Barnes
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The ERP's mission statement includes a section about redressing this imbalance.
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There were a ton of out of print games from the early 90's and before, and then just about every one of them was reprinted. Merchant of Venus, Titan, Dungeonquest, Wiz-War, etc.
It was at the point that there really wasn't anything left for which people were begging for a reprint.
Now we're starting to see late 90's early 2000's classics disappearing. The HiG/Rio Grande split has made quite a few disappear, at least temporarily, as Z-Man has been slow to pick them up.
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- SuperflyPete
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dragonstout wrote: I agree with Barnes that a weirdly reoccurring problem with race games is that they're really slow. WTF, designers? Even his fave, the Really Nasty Horse Racing Game, is WAY too long, especially with necessary pauses whenever a hedge is reached to give Faller-card-owners a chance to decide whether they want to use it. Magic Athelete is the fastest race game I've played, and probably the best. I've actually always been tempted by that Knizia horse race game, looks quick and simple.
I suspect this has already been mentioned in the 3.5 pages of responses I haven't read yet, but...
The purchase of 1 $3 30-second sand timer will fix a lot of race games--at least those that actually actually have you race. E.g., Formula De/D is a *brutal* experience the minute any sort of "min/max-er"-type player steps up to the table--they start counting spaces and working out probable outcomes depending on gear die selected and it just *kills* the racing narrative along with most prospects of what the casual observer might call "having fun". Racing should be "grip and rip"--30 seconds is more than enough time to ID your line, select a gear, and heave a die. Don't roll the dice in time? The dice go to the next racer and your car/horse/bike/whatever stays in place.
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- Legomancer
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- SuperflyPete
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Legomancer wrote: It's criminal that some derivative boring junk gets praised and vaulted into the BGG top 100 but you can't buy El Grande at all.
The trick is to buy it ASAP and never, ever sell it.
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