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Gloomhaven for two - how many characters to run?
- stormseeker75
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It scales pretty well.
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- stormseeker75
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stormseeker75 wrote: Thanks, man! We don't particularly like handling multiple characters each so it's good to know it can be played with just one character each.
We're deep into a 2p campaign (on our 3rd set of characters), and we've only run one character each. It works great. Mostly.
Stuff to know:
Some characters work really well together. E.g., two element-based characters can generate elements for each other, which is amazingly helpful.
I recommend that you play a level down for a while (monsters at level 0) until you level up. The game isn't easy.
Also, be aware that certain scenarios may be difficult with 2p, only because certain monsters are challenging without certain characters or character powers. E.g., monsters with high Shield values can be nearly impossible to kill for certain classes, until they get insta-kill powers (or something similar). But you can play scenarios in any order, really, so it doesn't really matter. You can come back to "impossible for you" scenarios much later, or with totally different characters.
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Would you guys recommend the reusable stickers?
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stormseeker75 wrote: Would you guys recommend the reusable stickers?
Mostly, the stickers are used to show you which scenarios/locations have opened up. Though they're also used to track prosperity and achievements. You could always do that on paper the 2nd time through. I don't regret using the permanent stickers at all. (Stickers are also applied to the character action cards, but they would be easy to ignore the second time through as well. Plus we rarely upgrade cards anyway, which is possibly one reason why we suck.)
How many people are playing this thing twice anyway? There's just a ton of content. When my grandkids inherit Gloomhaven I'll let them worry about the stickers.
Other advice I forgot:
Some characters are meant to play a support role. You might avoid those initially, as each character needs to pull their weight in a 2p game. If you're not dealing damage or at least incapacitating monsters (stunning, immobilizing), you're part of the problem rather than part of the solution.
To emphasize, the game isn't easy. Our current win/loss record is 22-15. (And wow, we've played 37 games so far.) Unless you're good, which we aren't.
This "easily missed rules" thread was extremely helpful:
boardgamegeek.com/thread/1727703/easy-miss-rules
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1. How many of you survived the first scenario? I don't think we're going to make it.
2. You can just replay the scenario if you fail? Is this something we should do?
3. Supermassive headache and I forgot the rest of my questions. Back later =(
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The first scenario is difficult, mostly because the game is very different and you will have a low skill level going in. Once you understand your characters and the timing of things a bit better, the game will actually get much easier.
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