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Let's Talk: LEGACY EDITION
When I ran my D&D 3.5 campaign, I saved a lot of time and money by making wooden tokens instead of buying and painting miniatures. Even so, I spent a lot of time making roughly 1,100 wooden tokens for my game, along with some larger creature tokens that were strictly on cardboard. And I printed off lots of miniature scale maps created for that campaign, though I used company paper and toner while working at a company that was clearly circling the drain. The campaign lasted four years of bi-weekly sessions, so I may never get around to running it a second time for a different group, even though I still have all those maps and tokens. But we got a lot of play out those maps and tokens, and I may be able to re-use some of those materials someday in a different campaign. Maybe some of these legacy games can still be played after being heavily customized by the original campaign.
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- san il defanso
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I was happy to turf my completed copy of Pandemic Legacy as it freed up room in the game cupboard.san il defanso wrote: The problem is that the game can't be used by anyone else at that point. It's basically a lump.
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www.reddit.com/r/boardgames/comments/2ge...isk_legacy_have_you/
"My friends have over 100 games played on one Legacy board, although they keep changing the game even after game 15. There's now a subterranean faction with its own rules. There are dinosaurs. If you kill more than 15 units in a single battle a Cthulhu Old One shows up and you have to deal with it. There's a moon base, time travel, new event cards they made up, all sorts of stuff. As long as the stuff you add is balanced, you can definitely keep going."
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It doesn't have to be tossed, just mulched.
(although the crazy 100-game Reddit board sounds like another awesome idea. Legacy fanfic.)
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- Legomancer
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- Dave Lartigue
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I have a pile of graphic novels I'm happy to give away. I read them, I enjoyed them (or not) and now I'm done with them. I don't need to curate a museum of every piece of media I've ever touched. Some I may read again and I'll hang on to, but the rest have no purpose for me now.
There are plenty of valid reasons to dislike the concept of a Legacy game. I don't necessarily agree with them, but they're valid. In this case, though, agonizing over what to do with a game that you're done with, is silly. Do with it what you do with every other thing you're done with: get rid of it.
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- Sagrilarus
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Legomancer wrote: I don't understand what the big fucking deal is.
The big fucking deal is that we consume board games differently, at least a lot of us do. It's the difference between playing games and collecting games. I think most here are fine with using a sharpie on a game board or throwing away inserts when they're in the way, but more than a few of us aren't in the hobby to play, at least not as a first priority. So the idea of discarding a game seems wrong. It's something you put on your shelf as a trophy as much as a resource for a later session.
There's nothing wrong with that, people do it with books as well, where we have an emotional legacy passed down over the last 1000 years as viewing them as precious, hard to replace items. There's plenty of houses with walls of never to be reread books decorating a basement or den.
Given the hard-to-find nature of board games just a few years after their release I think people often look at completed legacy games as "ruined" copies of the original that should be precious, but aren't anymore. A collector's inner voice says keep them in spite of the damage.
I'll admit I was skeptical when Risk Legacy first came out, thinking that people wouldn't go for them, or wouldn't mark them up. But they did.
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- Legomancer
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The big fucking deal is that we consume board games differently, at least a lot of us do. It's the difference between playing games and collecting games. I think most here are fine with using a sharpie on a game board or throwing away inserts when they're in the way, but more than a few of us aren't in the hobby to play, at least not as a first priority. So the idea of discarding a game seems wrong. It's something you put on your shelf as a trophy as much as a resource for a later session.
There's nothing wrong with that, people do it with books as well, where we have an emotional legacy passed down over the last 1000 years as viewing them as precious, hard to replace items. There's plenty of houses with walls of never to be reread books decorating a basement or den.
I have three copies, now unplayable, sitting on a shelf full of games. I have that den full of books, of which about 3/4 of which I'll never read again. Kindle has kind of broken me of that. If/when I need the space, I'll throw them away.
I know that for me, tearing game pieces up and throwing them away is a little bit naughty. I don't think I'm the only one, either.
Sidebar: Our basement flooded years ago, and it ruined a lot of things. We threw away a ton of stuff that we were never going to use, and didn't cherish. Old bowling trophies, an Atari 65XE and disk drive that was given to me, printouts of old college programming assignments, stuff like that. I'm not the biggest packrat ever, but it's easier sometimes to say, "I might need that someday," than it is to just donate or dispose of something useless.
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- hotseatgames
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- san il defanso
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The ship has sailed and the market has spoken, legacy games are here to stay. But they just aren't what I want out of this hobby anymore.
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Sagrilarus wrote: There's nothing wrong with that, people do it with books as well, where we have an emotional legacy passed down over the last 1000 years as viewing them as precious, hard to replace items. There's plenty of houses with walls of never to be reread books decorating a basement or den.
Might be fun to put Plexiglass over a completed Pandemic Legacy board and use it as a topper for a table. Write the team's score in the corner somewhere. Then the MICHAEL BARNES premium table sleeve collection would be complete. I get some percent of the royalties now tho
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